Crammin
The goblin city of Crammin is located within the southern Tritos Dominion and built in the heart of the Abadaya Badlands. A strange location considered a blight on the Crown of Ania, Crammin is a place of ranchers and scavengers sculpted by the dangerous lands they reside in. The city is surprisingly peaceful unless the inhabitants have a cause to turn violent. The goblins do their best under the reign of King Trashpile and Warlord Glop.
The city's layout bears no form or structure. Houses tilt and lean in all directions in a labyrinth of muddy streets resembling a wooden ant colony. Visitors are rare but are typically welcomed with open arms and told to set up wherever they like. It is likely to see goblins riding cattle roaming the area, as the goblin's claim to fame is the Auroch ranchers of the Auroch's Acreage. The city boasts impressive yet poorly trained cattle that can be seen grazing all over the badlands.
Crammin is a perfect place to hide from the Crown's authority as Ania is either uninterested or unconcerned with causing trouble in the goblin city. Though most of the residents try to keep their heads down, many of the goblins can't help but cause some mayhem now and then.
Crammin is located in the foothills of the Abadaya Badlands. It is a harsh, dry, and arid territory. Fresh water is scarce, forcing the goblins to trade a majority of their goods and services for it.
Geography
Crammin is located in the foothills of the Abadaya Badlands. It is a harsh, dry, and arid territory. Fresh water is scarce, forcing the goblins to trade a majority of their goods and services for it.
Demographics
Crammin is comprised of both hard-working ranchers and troublemakers. The city is almost entirely goblins, although some refugees or exiles are always found hiding there.
History
As far back as can be remembered goblins ruled the Abadaya Badlands. They first came under the observation of the Civil Legion during the brutal tyranny of the Warlord King Trashpile in 5900 DA. It was under King Trashpile that a city was erected to house his hordes. Crammin began as a conflict-covered mess of ramshackle buildings and refuse. Attempts by the Legion to stem its growth led to nothing but disaster. Shortly after the city was founded, the Crown of Ania gave up all efforts to stop its inception. King Trashpile's tyrannical rule slowed in the years before his death. Upon the King's death Warlord Klanger, the first Hand of King Trashpile, enjoyed being in charge so much that he kept up the charade as if the king still lived and made his decrees through him, a tradition that remains to this day. The current King Trashpile is Warlord Glop.
Government
While technically under the authority Baron Druceff, the goblins only recognize King Trashpile and his Court as the absolute authorities in Crammin. There is little remaining in the badlands for the Crown of Ania to take much of an interest in the affairs of the city.
Crime
There is always crime in Crammin but that doesn't mean anyone cares.
Defenses
Crammin's only defenses are the horde of goblins that live within, a formidable force for any would be foes.
Industry & Trade
Crammin has little in the way of skilled laborers and craftsmen except for The Auroch's Acreage. Most goblins scavenge what they can get and take what they can't. The residents have a good relationship with the people of the Copper Settlements and have frequently been hired for odd jobs most don’t want. Despite their desire to work with Justicar's Fortune, any residents of Crammin seen there are automatically turned away, considered a constant nuisance to the Sentinels of Prosperity.
Guilds & Factions
The Auroch's Acreage. The ranchers of Crammin farmsteads raise vast numbers of aurochs on the badlands, utilizing them both as work animals and nourishment. Though not particularly skilled in their labor, these ranchers are incredibly proud of their animals. The current foreman is Jeni Gnarlak. The Copperbottoms. The reputation of Clint Coffers precedes him as he leads a small gang of exiles and outcasts from the Copper Settlements. The gunslinger and his crew have recently settled in Crammin. Their arrival has been met with opposition by the local goblins. It's unclear what their ultimate intentions may be. The Court of King Trashpile. The King's court is comprised of the Warlord who acts as the Hand of King Trashpile, and any goblins the Warlord deems the most competent and least likely to betray them. The Warlord also commands a small but fierce cavalry of auroch riders that call themselves the Brotherhood of the Cow. The court is set up on the Upland of the Crowned Head, just outside of town on the peak of a tall plateau. Warlord Glop is currently in control of the court. Misfit Adventure Party, Crammin Chapter. The adventurers guild known as the Misfit Adventure Party has recently opened a new branch in Crammin, hoping to recruit locals. Led by the misfit Genga Richblood, he uses it as a means of getting the goblins in the city honest work with a chance of leaving the badlands to do bigger and better things.
City of Crammin
Country
Tritos Dominion Founding Date
5,922 DA Population
4,550 (90% Goblin, 10% other) Rulers
King Trashpile
Warlord Glop Points of Interest
The Abadaya Badlands, The Brotherhood's Croft, Gunnysack Hall, Upland of the Crowned Head
Tritos Dominion Founding Date
5,922 DA Population
4,550 (90% Goblin, 10% other) Rulers
King Trashpile
Warlord Glop Points of Interest
The Abadaya Badlands, The Brotherhood's Croft, Gunnysack Hall, Upland of the Crowned Head