Omin Dran Statblock
Omin Dran
Medium Humanoid (Half-Elf, Lawful Neutral
STR
16
( +3 )
DEX
8
( -1 )
CON
14
( +2 )
INT
11
( +0 )
WIS
18
( +4 )
CHA
12
( +1 )
Omin is a 9th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). He has the following cleric spells prepared: Cantrips (at will): Guidance, Sacred Flame, Spare the Dying, Thaumaturgy 1st level (4 slots): Bless, Command, Divine Favor, Shield of Faith 2nd level (3 slots): Enhance Ability, Hold Person, Magic Weapon, Silence, Spiritual Weapon 3rd level (3 slots): Beacon of Hope, Crusader's Mantle, Dispel Magic, Mass Healing Word, Spirit Guardians 4th level (3 slots): Death Ward, Freedom of Movement, Locate Creature, Stoneskin 5th level (1 slot): Dispel Evil and Good, Flame Strike, Hold Monster, Greater Restoration, Legend Lore
Divine Strike. Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 (1d8) damage of the same type dealt by the weapon. Fey Ancestry. Omin has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Actions
Multiattack. Omin makes two attacks with his maul. Maul. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Reactions
War God’s Blessing (Recharges after a Short or Long Rest). When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.
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