BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Crow's foot

This district is a crossroads, merging many qualities of its neighbouring districts: the illicit vices of Silkshore, the labour and trade of The Docks, the poverty of Charhollow, and the classic architecture of Charterhall. The district is a patchwork, both held together and threatened to be torn apart by the menagerie of competing street gangs and Bluecoat squads that claim every avenue and corner as territory in an endless turf war.

Demographics

A bit of everything from everywhere.

Guilds and Factions

The Crows - An old gang with new leadership. Known for running illegal games of chance and extortion rackets. TheRed Sashes - Originally a school of ancient Iruvian sword arts, since expanded into criminal endeavours. The Lampblacks  - The former lamp-lighter guild, turned to crime when their services were replaced by electric lights.

Architecture

Streets: Multi-level, cramped, dark, foggy. Ash Way, Cinder Street, Rye Street, Candle Street, Hulliver Lane.   Buildings: Flophouses, inns, old manors chopped into apartments, traditional stone houses. Smiths, taverns, brothels, and butchers.
Alternative Name(s)
The pit
Type
District
Location under
Included Locations
Characters in Location
Related Reports (Primary)
Related Plots

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!