Duskvol
Demographics
Government
- The Lord Governor oversees Imperial interests in the city. Enforces edicts from the Emperor, commands the Imperial Military garrison and warships in the city and breaks ties when needed on the City Council's measures. The Emperor appoints the Lord Governor.
- The City Council consists of six members of the nobility who drafts and approves legislation, city ordinances, and public works; determine the disbursements of the city treasury, and issue taxation orders. Council seats are traditionally appointed by vote of the sitting council when a member dies or retires.
- The Ministry of Preservation manages the provisions from the Imperium, ensuring that food and supplies are transported where they're needed across the electro-rail lines and within the cities. They also oversee the Sparkweigths who design and maintain the lightning barriers. The Emperor appoints them.
- The Magistrates issue warrants, prosecute trials, asses evidence, and pronounces judgements. The City Council appoints Magistrates.
Defences
- The City Watch (aka Bluecoats) patrols the streets, "encourage compliance with the law", capture offenders, and operate Ironhook Prison. Watch-guards are hired by the Commander of the Watch, who is appointed by the CC.
- The Inspectors (aka Constables) investagate crimes and present evidence for warrent and trails. Inspectors are often foreigners, with no close ties to Duskwall.
- Spirit Wardens serve the Emperor directly and therefore are not an official part of Duskwall's law. However, they are important. They are the ones who come and destroys the spirits of the dead. When someone is dead they send out their deathseeker crows to find the dead. Once they find them they take them away and destroyes them so the spirit can not escape into the city.
Industry & Trade
Infrastructure
Guilds and Factions
- The Hive
- The Unseen
- The Circle of Flame
- Lord Surlock
- The Silver Nails
- The Billhooks
- The Crows
- The Dimmer Sisters
- The Gray Cloaks
- The Grinders
- The Lampblacks
- The Red Sashes
- The Wraiths
- The Fog Hounds
- The Lost
- Ulf Ironborn
- The Church of Ecstasy
- The Forgotten Gods
- The Horde
- The Path of Echoes
- The Reconciled
- Skovlander Refugees
- Deathlands Scavengers
- The Weeping Lady
- Imperial Military
- The City Council
- Levithan Hunters
- Ministry of Preservation
- Ironhook Prison
- Sparkwrights
- Spirit Wardens
- Bluecoats
- Inspectors
- Iruvian Consulate
- Skovlan Consulate
- The Brigade
- Dagger Isle Consulate
- Severosi Consulate
- The Foundation
- Dockers
- Gondoliers
- Labourers
- Sailors
- Cabbies
- Cyphers
- Ink Rakes
- Rail Jacks
- Servants
Natural Resources
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