Wyvrens

Everything presented is subject to change as the adventuring party discovers hidden secrets.
Far more common than wyverns and slightly less common than a normal lizard.   They are more aptly described as a hybrid of a lizard and a wyvern, much weaker than a wyvern and much more troublesome than a lizard.

Basic Information

Anatomy

Wyvrens have two scaly legs, leathery wings, and a ringed tail with a poison stinger it uses to kill small prey. They practice caudal autotomy and regrowing a tail takes about two weeks. Wyvrens only do this in dire circumstances, as they depend on their tails for survival. The venom doesn't stay long on a detached stinger, losing its potency in mere minutes. Their skin is extremely dry and scaly.

Genetics and Reproduction

As there are no males, wyvrens reproduce asexually, laying eggs. The eggs hatch in about 48 days. These eggs are often shallowly buried in order to hide them from predators. When it's nearly time for the eggs to hatch, the parent usually digs them up and hide them somewhere open to the air yet still hidden (in a tree nook or narrow caverns, e.g.)

Growth Rate & Stages

Wyvrens are completely capable of surviving on their own immediately after hatching. There aren’t many noticeable changes that a wyvren will go through before becoming an adult, except that they get larger as time passes.

Ecology and Habitats

Wyvrens can thrive in almost any environment, even harsh climates. Biomes remarkably cold, such as tundras, are inhospitable to them.   They prefer warm, sunny environments as they cannot survive long without sunlight.   Wyvrens are incapable of swimming.

Dietary Needs and Habits

Rodents are a favorite diet of wyvrens and are their primary source of nutrition. However, their menu also consists of things like fruits and vegetables.   A wyvrenn can go three weeks without eating, though they prefer to eat twice a day. Their venom loses potency the longer they don't eat. They are able to do this because they store fat and water in their tail.   They can change colors to match their surroundings as they lay in wait to ambush prey or try to hide from a predator.

Behaviour

If they catch prey unaware, the wyvren's poison usually secures an easy victory and meal. However, they're very skittish around larger predators, even if they could easily overtake them. They'll flee into trees or the air at the sight of larger predators or if it discovers it got into a hopeless fight.

Additional Information

Perception and Sensory Capabilities

Wyvrens can see in the dark up to 60 feet away.
Genetic Ancestor(s)
Scientific Name
Kingdom: Animalia
Phylum: Chordata
Class: Reptilia
Order: Wyvernales
Family: Wyvernidiae
Genus: Minioria
Species: Draconis
Lifespan
25 years
Average Height
1 to 1.5 feet
Average Weight
2 to 5 pounds
Average Length
6 inches to 1 foot
This creature follows harvesting rules. Creature specific harvesting can be found here.

Wyvren CR: 1

Tiny beast,
Armor Class: 16 (natural armor)
Hit Points: 30 (4d10 + 8) 4d10+8
Speed: 20 ft , fly: 60 ft , swim: 30 ft , climb: 30 ft

STR

14 +2

DEX

16 +3

CON

14 +2

INT

1 -5

WIS

8 -1

CHA

3 -4

Skills: Perception +3
Senses: Darkvision 60 ft., Passive Perception 13
Challenge Rating: 1 ( 200 XP)

Actions

Multiattack. The wyvren makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.   Bite.Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 2d4+2 piercing damage.   Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 1d10+2 slashing damage.   Stinger. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 1d6+2 piercing damage. The target must make a DC 15 Constitution saving throw. On a failed save, the creature takes 9 2d8 poison damage and is poisoned for 1 minute. On a successful save, the creature takes half as much damage and isn’t poisoned. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Lesser cousins to wyverns, wyvrens have two scaly legs, leathery wings, and a ringed tail with a poison stinger it uses to kill small prey. They are more aptly described as a hybrid of a lizard and a wyvern, much weaker than a wyvern and much more troublesome than a lizard.   Fearsome Yet Cowardly. If they catch prey unaware, the wyvren's poison usually secures an easy victory and meal. However, they're very skittish around larger predators, even if they could easily overtake them. They'll flee into trees or the air at the sight of larger predators or if it discovers it got into a hopeless fight.

Suggested Environments

Desert, Forest, Grassland, Hill, Mountain, Swamp

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