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Bart

Bart is a Knight of the realm and licensed door inspector. He is often sent to HR for sensitivity training.                  
Traits
KNIGHT You follow a strict code of honor and unquestioningly serve a powerful person or organization of your choice (note that FIST is not a powerful organization). You deal +1 DAMAGE if you have not yet broken your code of honor during a mission. Your role is irrelevant: you can only advance by increasing the wealth, power, or status of those you serve. Should your superiors die, your role becomes WANDERER.  
  • Medieval helmet (1 ARMOR, accessory), -1 CREATIVE
  • SMASH You break things. You deal +1 DAMAGE against any man-made construct, and another +1 DAMAGE against anything that is grossly expensive or has exquisitely fragile components.  
  • Sledgehammer (1D6+1 DAMAGE), +1 FORCEFUL
  • AMATEUR You have no formalized military training. Civilians always listen to you and tend to trust you, but you can never pass as a soldier.  
  • Civilian outfit (0 ARMOR, blend into crowds), -1 FORCEFUL
  • ROLE: KNIGHT Your role is irrelevant: you can only advance by increasing the wealth, power, or status of those you serve. Should your superiors die, your role becomes WANDERER.
    Children
    Pronouns
    [REDACTED/REDACTED]
    Aligned Organization
    Other Affiliations

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