Homebrew, Doze
Weapon Magical, Heavy, Two-Handed Cursed. Whenever the wielder lets go of this cursed sword, they feel a constant "pins and needles" sensation in their hands. The Remove Curse spell is not strong enough to break the attunement with this weapon. Very Rare (this item requires attunement) [Once attuned to this magic greatsword, the wielder cannot be unattuned.]
When you attack a creature with this magic greatsword and roll a 20 on the attack roll, the target takes an extra 3d6 Necrotic damage if it is not a construct or an undead. You gain temporary hit points equal to the extra damage dealt.
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Martial Melee | 2d6 / 3d6 Necrotic | Slashing | Melee | Magical, Heavy, Two-Handed Cursed. Whenever the wielder lets go of this cursed sword, they feel a constant "pins and needles" sensation in their hands. The Remove Curse spell is not strong enough to break the attunement with this weapon. |
Cost: N/A Weight: 6 lbs
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