Grung
Grung CR: 1/4 (50 XP)
STR
7 -2
DEX
14 +2
CON
15 +2
INT
10 +0
WIS
11 +0
CHA
10 +0
Amphibious. The grung can breathe air and water. Poisonous Skin. Any creature that grapples the grung or otherwise comes in direct contact with the grung's skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Standing Leap. The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5ft., or range 20/60 ft., one target. Hit: 4 1d4+2 piercing damage, and the target must succeed on a DC 12 Constitution Saving Throw or take 5 2d4 poison damage.
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