BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Mordus Everdeen (Mor-dus ever-deen)

Mordus Everdeen is a shady traveling merchant specializing in exotic magical wares, often of dubious quality. He has been known to sell fake items mixed in with real ones at an inflated price while claiming they are from some far-flung location. He travels in the guise of a human, but he is secretly an elf with a background of nobility. He hides his elven features with his sky blue bandanna, which he wears around his head, enchanted with a spell that allows him to cast disguise self at will. His real name is Phillandrio Everglow.   He is most well-known for his traveling storefront with the words "Mordus' emporium". The cart is painted deep shades of purple with blue accents and is pulled by two horses named Trixie and Lucy (who barely ever move, acting more like taxidermies than actual horses). He normally sets up shop in cities across Ebresia using his Wand of Teleportation, which he also uses to escape dangerous with his cart instantly (same as a Helm of Teleportation, but as a brass wand with an amethyst tip).

Physical Description

General Physical Condition

Mordus has a lean yet strong build.

Apparel & Accessories

Mordus always wears his sky blue bandanna along with a dark navy blue sleeveless jacket. He also wears a deep purple sash and sleeveless gloves meant to help him grip his daggers.

Specialized Equipment

Mordus is attuned to his bandanna his Wand of Teleportation (functionally a Helm of Teleportation but in wand form), and a cube of force. Under his clothing, he also wears +2 studded leather armor.

Mental characteristics

Intellectual Characteristics

Mordus is a shrewd businessman and knows how to strike a deal with customors.

Mordus Everdeen

Medium Humanoid (Elf, Merchent, Chaotic Neutral

Armor Class 18 (studded leather+2)
Hit Points 117 (18d8 + 36)
Speed: 30 ft Swim: 30 ft Climb: 30 ft

STR

12
( +1 )

DEX

19
( +4 )

CON

13
( +1 )

INT

16
( +3 )

WIS

16
( +3 )

CHA

18
( +4 )

Saving Throws Dexterity +9, Intelligence +7, Wisdom +7
Skills Acrobatics +9, Athletics +5, Deception +12, Perception +7, Sleight of Hand +8, Stealth +8, Insight +11
Senses Passive perception 17
Languages Thieves Cant, Peshian Common, Elvish
Challenge Rating 11
Proficiency Bonus +4

1/day: Mordus' Bandanna. Mordus casts Color Spray at 9th level in a 20-ft radius sphere around him (as opposed to the regular range of the spell). This version of color spray lasts three rounds instead of one.

3/day: Mordus' Wand. Mordus can cast the spell Teleport thrice per day using his amethyst-tipped brass wand.


Cunning Action. Mordus can use a bonus action on his turn to take the Dash, Disengage, Hide, or Use an Object action.   Daggermaster. Mordus deals an additional die of damage when attacking with daggers, and doubles both the short and long ranges of a thrown dagger (included in the attack).   Evasion. When Mordus is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if the saving throw is successful, and only half damage if the roll is a failure.   Sneak Attack. Once per turn, Mordus can deal an extra 31 (9d6) damage to one creature he hits with an attack if it has advantage on the attack roll. The attack must use a finesse or ranged weapon. Mordus doesn’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and the master thief doesn’t have disadvantage on the attack roll.   Mordus' Bandanna. Mordus can cast the disguise self spell at will

Actions

  • Cube of Force. Mordus presses one of the sides of his Cube of Force.
  • Multiattack. Mordus uses his Dagger Flourish and makes three Dagger attacks, or two Shortsword attacks.
  • Dagger. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 60/120 ft., one target. Hit: 10 (2d4 + 5) piercing damage.
  • Shortsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
  • Dagger Flourish. One creature that is wielding a weapon within 5 feet of Mordus must make a DC 17 Strength saving throw. On a failed saving throw, all the attacks Mordus makes against the target until the end of his turn have advantage. In addition, Mordus can choose to apply one of the following effects to the attack:
  1. Blinding Strike. The target has disadvantage on attack rolls it makes until the end of its next turn.
  2. Confounding Blades. The target can’t take reactions until the start of the target’s next turn.
  3. Sneaky Maneuver. The target is pushed 5 feet away from Mordus.

Reactions

  • Uncanny Dodge. Mordus halves the damage that he takes from one attack that hits him. He must be able to see the attacker to use this ability.

Inventory

  • 6 potions of greater healing for 250 GP each which he claims was made using the finest herbs from a place called "The Crimson Moor"
  • A Heward's Handy Spice pouch for 60 GP which he claims was given to him by the famous chef Heward himself
  • A Hat of Wizardry for 60 GP which he claims was crafted by mages of the extinct Masleawe empire 
  • A Circlet of Blasting for 220 GP which he claims was made for a princess in a place called "the Boglands"
  • A Potion of Poison for 150 GP which he claims was brewed by an evil witch
  • A Robe of Useful Items for 300 GP which he claims was an artifact from a forgotten age
  • A Helm of Telepathy for 500 GP which he claims was used by an ancient clan of psionics to quell a demonic threat
  • A Potion of Fire Breath for 100 GP which he claims was made with a red dragon's blood
  • Braces of Defense for 3,000 GP which he claims were crafted by an ancient group of smith-monks
Alignment
Neutral
Species
Elf
Year of Birth
983 400 Years old
Children
Current Residence
The travelling cart labeled "Mordus' Emporium", which is much larger on the inside than it is on the outside
Pronouns
He/him
Sex
Male
Presentation
Masculine
Eyes
Brown (blue without disguise)
Hair
Shoulder-length black hair (short blonde hair without disguise)
Skin Tone/Pigmentation
White
Height
6'2 (5'9 without disguise)
Weight
122 lbs

Comments

Please Login in order to comment!