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War of the Skies

Military: War

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The War of the Skies was a major conflict that had far-reaching consequences for the Lands of Kandalas. With the creation and distribution of airships, the world was changed forever, and new opportunities for conquest and power emerged.


The war was characterized by intense battles fought in the air and on the ground. Airship fleets engaged in aerial dogfights, mages casting powerful spells on enemy positions and engaging in boarding actions to capture enemy vessels. Ground-based defences were very limited with a great demand for mages seen as they were the most reliable countermeasure to enemy airships.

As the war progressed, it became clear that the use of airships posed a significant threat to civilian populations, and that regulations needed to be established to prevent wanton destruction and loss of life. The Treaty of the Skies was the culmination of these efforts, and set out a clear framework for the use of airships in warfare.

Under the treaty, all airships were required to be registered and licensed by the Sky-Wrights of Vandaria, the governing body, and the use of airships for military purposes was strictly regulated. The treaty also established rules for the conduct of aerial warfare, including limitations on the use of certain types of weapons and tactics.

The Treaty of the Skies was a significant achievement, and helped to ensure that the use of airships in warfare did not spiral out of control. However, it was not a complete solution, and conflicts over resources and territory continued to flare up from time to time, often leading to skirmishes and smaller-scale battles. Nonetheless, the treaty remains in effect, helping to maintain a relative peace in the skies.

Related timelines & articles
The Creation of Kandalas
The Current Era