Svirfneblin
Ability Score Increase. Your Dexterity score increases by 1.
Size. Unlike other gnomes, svirfneblin tend to weigh 80 to 120 pounds. Your size is Small.
Age. Deep gnomes are short-lived for gnomes. They mature at the same rate humans do and are considered full-grown adults by 25. They live 200 to 250 years, although hard toil and the dangers of the Underdark often claim them before their time. Superior Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Languages. You can speak, read, and write Common, Gnomish, and Undercommon.
Stone Camouflage. You have advantage on Dexterity (Stealth) checks to hide in rocky terrain.
Size. Unlike other gnomes, svirfneblin tend to weigh 80 to 120 pounds. Your size is Small.
Age. Deep gnomes are short-lived for gnomes. They mature at the same rate humans do and are considered full-grown adults by 25. They live 200 to 250 years, although hard toil and the dangers of the Underdark often claim them before their time. Superior Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Languages. You can speak, read, and write Common, Gnomish, and Undercommon.
Stone Camouflage. You have advantage on Dexterity (Stealth) checks to hide in rocky terrain.