Ozma Vauxhall
A quirky wizard and sole proprietor of Ozma's Oddities in Gameria's guild quarters. She interned as an archivist under Elgort in the early 880’s, but early on she realized that she preferred exploration and field research over studying in stuffy rooms. Her small shop is full of odd weapons and relics collected during her years of adventuring which she uses to fund future expeditions.
In the 900's she started a correspondence with the legendary hero Flora, discussing ways they could work together to discover the mythic thri-kreen city of Thrah-Kezaam. She eventually closed her shop and relocated to Orem, excited by recent discoveries hinting at a magic path towards the legendary city. She died under mysterious circumstances during the journey to Thrah-Kezaam in 930, her remains never recovered from the Campanel Desert.
In the 900's she started a correspondence with the legendary hero Flora, discussing ways they could work together to discover the mythic thri-kreen city of Thrah-Kezaam. She eventually closed her shop and relocated to Orem, excited by recent discoveries hinting at a magic path towards the legendary city. She died under mysterious circumstances during the journey to Thrah-Kezaam in 930, her remains never recovered from the Campanel Desert.
Physical Description
Special abilities
- Wizard, School of Scribes
Current Location
Species
Life
866
930
64 years old
Circumstances of Death
Disappeared in the desert
Birthplace
Children
Gender
Female
Eyes
Orange
Hair
Black
Skin Tone/Pigmentation
Tan
Ruled Locations
Comments