The Divine Dozen refers to the last 12 gods and goddesses to die, and thus be erased from history.
Caminus
Caminus, goddess of blacksmiths and craftspeople. She was often prayed to for her blessings when construction was involved. This could range from an axe being crafted on the forge, to a tower being erected by a wizard. It was believed that praying to this goddess would ensure a smooth and successful construction, and that should any person be out of Caminus' favour, they would be unable to create anything well.
Caminus was often depicted as a muscular woman in a forge apron and goggles. Artworks of this goddess would always show her dressed practically, and rarely would she be shown in a scene where she was not crafting something. Her weapon of choice was a warhammer called 'Malleus', which it was said created some of the finest weaponry known to the world.
The Truth Unravelled: Caminus met her end due a lack of prayers, as The Goddess grew her portfolio of creation to encompass crafting too.
Pulcra
Pulcra, god of the grave. Pulcra was often prayed to for his blessings in a peaceful passing into the afterlife. Much of his portfolio seems to overlap with what is now understood to be Mortona's domain. It was thought that should a person fall out of Pulcra's favour somehow, they would be barred from the afterlife until reparations could be made by their relatives. Rumours suggested that the dead would rise if their souls were prevented from reaching the other side.
Pulcra was often depicted as a withered old man, propped up by a cane or scythe. His attire was always shown as being simple and nondescript. His weapon of choice was a scythe called 'The Reaper'.
The Truth Unravelled: Pulcra met his end due to a lack of prayers, as The Goddess subverted his worship towards Mortona.
Verja
Verja, goddess of guardians and protectors. Verja was often prayed to for protection in times of war, disease, famine, and the like. It was believed that painting her symbol on your door would protect those within from the horrors of the world. It was believed that those in Verja's favour would be saved in dire situations, and that her holy power could shield them from death.
Verja was often depicted as a strong female human, wielding a spear and shield. More often than not she was shown wearing a winged helmet and riding a pegasus. Her item of choice was the shield, which was known as 'Vakt'.
The Truth Unravelled: Verja was defeated in combat by The Goddess over what looks to be an incredibly large fortress. Verja's ally
Seria joined forces with Verja in this fight, but even together they were no match for The Goddess' power.
Kain
Kain, god of knowledge. Kain was prayed to fervently by wizards and scholars, who sought knowledge of the world and the secrets it held. During Kain's life, wizards were often seen as Priests of Kain, and many believed their magic came from him due to their intense studying. It was believed that those who were intelligent were blessed by Kain, and those who were not so smart had done something to slight the god.
Kain was often depicted as a spectacled man dressed in smart clothes. He wore a wizard's robe and carried a large staff called 'Foolsbane' which was said to be able to bestow intelligence to anyone it struck on the head.
The Truth Unravelled: Kain was defeated by the Goddess in a wager, after loosing in a series of riddles.
Fos
Fos, god of light. Fos was prayed to for a sunny day to grow crops, warmth in the winter, and light in the darkest of times. Fos was heavily prayed to by farmers, who wished for good weather to produce a plentiful harvest. Fos was also prayed to by many who feared the dark, and the creatures that lurked within.
Fos was always depicted in yellows and golds, often wearing splendidly vibrant and fantastical clothing. His weapon of choice was a mace known as 'Dawnbringer' which he apparently used to summon the dawn each day.
The Truth Unravelled: Fos was defeated by The Goddess in battle in an unknown location.
Seren
Seren, goddess of luck. Seren was often prayed to by gamblers and gamers, risk takers and adventurers, the brave and the foolish. It was believed that much of life fell to the whims of Seren - any action of event that seemed lucky or unlucky was put down to Seren's influence, and in many cases was written off as an act of the flighty goddess. It was believed that praying to Seren would bring a person good luck, though it was a risky thing to do as the goddess would flip a coin to decide if you received good luck or bad. It was thought that some people would be immune to Seren's whims however. When a coin was flipped for these individuals, it would land on its side - neither heads nor tails. These people would forge their own destiny, outside of Seren's influences.
Seren was often depicted as a slight young woman with attractive features. Her attire changed depending on the artist, but she was always shown with her perfectly balanced coin; 'The Coin of Fate'.
The Truth Unravelled: Seren was defeated by The Goddess in a game of chance, where the stakes were too high for the deity of luck to handle.
Magera
Magera, goddess of magic. Magera once presided over all things magical, and was indeed the source of magical power for arcane spellcasters in Ekina. It was believed that praying to Magera would bolster a magic-user's prowess, and could reveal new secrets about magic to practitioners of the art.
Magera was often depicted as a black-haired woman, with unique eyes - one a moon, the other a sun. She would often be shown wearing an impossibly dark dress, within which the secrets of magic could be discovered, should one look for long enough. Magera was never depicted with a singular weapon or object, but she could manifest whatever magical item she desired at will.
It was Magera's will that all who possessed a level of intelligence high enough to use arcane magic would have the chance. It is because of this that she blessed any intelligent mortal with one innate spell, which would manifest natural depending on the person's situation. Even after her death, this trait lives on in mortals - seemingly becoming hereditary.
The Truth Unravelled: Magera's demise came at the hands of The Goddess, after an intense battle which resulted in the formation of
Kureta Lake.
Arbor
Arbor, god of nature. Arbor was prayed to heavily by druids, rangers, and other persons who revered nature. It was believed that praying to Arbor would allow a person safe passage through a dangerous forest, or could prevent wild beasts from attacking farms.
Arbor was often depicted much like a druid, covered in foliage and leathers - never wearing metals or other complex attire. Arbor was usually shown to have a large black beard, and carried a staff called 'The Branch of the Wilds'.
The Truth Unravelled: Arbor's worship was subverted by The Goddess, as the creator of all things she
is nature.
Seria
Seria, goddess of order. Seria was the symbol of law, and as such was often prayed to by law enforces, guards and politicians. It was believed that settlements in the favour of Seria would never fall into disarray, and places of lawlessness and banditry were forgotten by the goddess of order.
Seria was often depicted donned in plate armour, with a short sword and shield. Her physicality was often depicted as a warrior, but occasionally she would be represented as a diplomat or enforcer of the law. Her item of choice was her shortsword, which was known as 'Judgement'.
The Truth Unravelled: Seria was defeated in combat by The Goddess over what looks to be an incredibly large fortress. Seria's ally
Verja joined forces with Seria in this fight, but even together they were no match for The Goddess' power.
Inox
Inox, god of storms. Inox was prayed to most often by sailors who wished for a peaceful journey. An ancient sailor's ritual would involve making an offering to the god in the form of an animal sacrifice or valuable object, which would be dropped into the sea in order to appease the god.
Inox was unusual amongst the deities, as he was mostly depicted as an angry face in the clouds, rather than having a humanoid form. The occasional image that did depict Inox in humanoid form would show him wreathed in lightning. Inox was rarely depicted with an item of importance, but lightning was considered to be his weapon of choice.
The Truth Unravelled: Inox was defeated in combat by The Goddess, over an isolated city.
Chrom
Chrom, god of time. Chrom was often prayed to in desperate times, as mortals believed he could prolong deadlines and shorten important journeys. It was an acolyte of Chrom that invented the current method of recording time, as well as the pocket watch that is still used in Kureta today.
Chrom was usually depicted as a construct, humanoid in shape but most definitely not made of flesh. His appearance varied heavily from artwork to artwork, though he was often shown with some sort of mechanical essence to his being. His item of choice was called 'The Hands of Time', a device that was said to be able to completely control time; even speeding it up or reversing the flow.
The Truth Unravelled: Chrom was defeated by The Goddess in battle in an unknown location.
Tenasma
Tenasma, goddess of trickery. Tenasma was often prayed to by rogues, swindlers and con-artists who sought to gain her favour when plowing their trades. She was often on the lips of those who liked to play practical jokes, and those who had a tendency to lie...
Tenasma was known as to be a shapeshifter, and so artists took great liberties when depicting her in art. Her true form was unknown, but she was always shown to have a large smile on her face. Tenasma's weapon of choice was a dagger known as 'Backturned' - it was wise to never turn your back on this goddess.
The Truth Unravelled: Tensasma was tricked by The Goddess into giving up her divinity in some sort of divine game.
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