BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Black Pudding

Large ooze, unaligned
Armor Class 7
Hit Points 85 (10d10 + 30)
Speed 20 ft., climb 20 ft.
  Damage Immunities:
acid, cold, lightning, slashing
Condition Immunities: 
blinded, charmed, deafened, exhaustion, frightened, prone
Senses:
blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge: 4 (1100 XP)
Amorphous:
The pudding can move through a space as narrow as 1 inch wide without squeezing.
  Corrosive Form:
A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage. The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round.   Spider Climb: 
The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.   Actions
Pseudopod: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.   Reactions
Split: When a pudding that is Medium or larger is subjected to lightning or slashing damage, it splits into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to half the original pudding's, rounded down. New puddings are one size smaller than the original pudding.
STR 16 (+3) 
DEX 5 (-3)
CON 16 (+3)
INT 1 (-5) 
WIS 6 (-2)
CHA 1 (-5)

Scientific Name
Pouding noir
Geographic Distribution

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!