Raises

Sometimes it’s important to know just how successful a Trait Roll was.   Every 4 points over the Target Number is called a “raise.”   If your hero needs a 4 to shoot an opponent and rolls an 11, he hits with one raise (and would have two raises with a roll of 12). Figure raises after adjusting for any modifiers. A single raise always provides an additional effect of some sort, such as bonus damage when attacking or a benefit determined by the GM for other rolls.   Raise Chart
Base TN1234
1 Raise 5 6 7 8
2 Raise 9 10 11 12
3 Raise 13 14 15 16
4 Raise 17 18 19 20
5 Raise 21 22 23 24
6 Raise 25 26 27 28
7 Raise 29 30 31 32
8 Raise 33 34 35 36
9 Raise 37 38 39 40
10 Raise 41 42 43 44
11 Raise 45 46 47 48
12 Raise 49 50 51 52
13 Raise 53 54 55 56
15 Raise 57 58 59 60
Raise Calculator
  • https://immaterialplane.com/apps/raises/

Comments

Please Login in order to comment!