Sometimes it’s important to know just how successful a
Trait Roll was.
Every 4 points over the Target Number is called a “raise.”
If your hero needs a 4 to shoot an opponent and rolls an 11, he hits with one raise (and would have two raises with a roll of 12).
Figure raises after adjusting for any modifiers. A single raise always provides an additional effect of some sort, such as bonus damage when attacking or a benefit determined by the GM for other rolls.
Raise Chart
Base TN | 1 | 2 | 3 | 4 |
1 Raise |
5 |
6 |
7 |
8 |
2 Raise |
9 |
10 |
11 |
12 |
3 Raise |
13 |
14 |
15 |
16 |
4 Raise |
17 |
18 |
19 |
20 |
5 Raise |
21 |
22 |
23 |
24 |
6 Raise |
25 |
26 |
27 |
28 |
7 Raise |
29 |
30 |
31 |
32 |
8 Raise |
33 |
34 |
35 |
36 |
9 Raise |
37 |
38 |
39 |
40 |
10 Raise |
41 |
42 |
43 |
44 |
11 Raise |
45 |
46 |
47 |
48 |
12 Raise |
49 |
50 |
51 |
52 |
13 Raise |
53 |
54 |
55 |
56 |
15 Raise |
57 |
58 |
59 |
60 |
Raise Calculator
- https://immaterialplane.com/apps/raises/
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