Disguise
Effecting a convincing disguise, using appropriate materials (costumes, cosmetics, wigs, or hairpieces), is covered by the Disguise skill. Creating the disguise requires time and attention to detail as well as acccess to the right materials to make it convincing. If some, or all, of these elements are not present then the Disguise roll's difficulty grade is made one or more steps harder.
Disguise can be augmented with Acting to enhance the overall effect of a deception (vice versa when performing), and so the two skills are complementary.
A critical Disguise roll results in a completely convincing masquerade so potent that even their own mother or a lifelong enemy probably wouldn't recognize them.
Failing a disguise roll results in such a meagre attempt it permits passive onlookers the chance to see through it.
A fumbled Disguise roll either produces a disguise so crass that it is instantly penetrated; or one which fails at a spectacularly inopportune moment. No amount of great acting can salvage the illuse when a false nose peels away or a poorly fitted costume rips off.
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