Grip

Offensive, Weapon Specific (Unarmed)


Provided the opponent is within the attacker's unarmed combat reach, they may use an empty hand (or other similar limb capable of gripping such as a tentacle) to hold onto the opponent, preventing them from being able to change weapon range or disengage from combat.


The opponent may attempt to break free on their turn as an action, requiring an opposed roll of either Brawn or Unarmed against whichever of the two skills the gripper prefers. If the gripped victim wins, they manage to break free.


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