Sing

Carrying a tune is covered by Sing, anything from monotonous chants through to complex arias. Singing is an inherent part of most cultures, a prime source of entertainment, and perhaps used in its rituals. Important songs might be used for courting, inspiring soldiers before battle, or simply reocounting a historical deed. The skill reflects the user's ability to maintain rhythm, keep in key, and remember the correct words.

A critical Sing success can have one of several effects. If singing to earn money, increase by half again the amount earned due to the audience's appreciation of the performance. If being used to impress someone, a follow-up Influence or similar skill become one difficulty grade easier to make.

A failed Sing roll signifies a bland performance. If fumbled, then the song was off-key, out of tune, and poorly received. Halve the earnings and any attempts to influence or deceive afterwards become one grade harder.

Standard Skill Base Skill Value: POW + CHA

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