Crab Clan
A sturdy people, they have honed their stamina and endurance to the point where weak blows have no effect on them. With the arrival of the Taint, they have adopted a siege mentality in order to keep the creatures of Darkmoor from spreading to the rest of the Empire. This makes them a dour group and constantly alert.
Type
Geopolitical, Clan
Capital
Leader
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Mixed economy
Parent Organization
Location
Official Languages
Controlled Territories
Neighboring Nations
Related Ethnicities
Remove these ads. Join the Worldbuilders Guild
Comments