Urtind's vast border territory situated between the Jars forest and the Dragon kyngdom of Darken has always been a frontier but it now sits ready to play a crucial role in saving not only the kyndom of Urtind but maybe the world from an as yet undisclosed terror. Join the Gar Marches Adventurers as they discover the lands of the Eorldom of Gar and the terrors that lurk where common folk dare to go and yet whisper about in the numerous pubs and taverns. Children sleep safe and sound at night only because the agents of the Eorldom of Gar keep them safe. Little do the group, who have met for the first time just outside the gates of Militas, know that they may become the last best hope of their kyngdom. NOTE: this content is based on the lands of Marakush and other Brittannia Game Designs copy-writed material. More specifically the Gar Marches Adventures and Supplement authored by myself and published by Brittannia Game Designs.