Jordy Streg

Jordy Streg Half-Elf Rogue/Wizard   Armour Class: 16 (Studded Leather Armor) Hit Points: 90 (12d8 + 36) Speed: 30 ft.   STR: 12 (+1) DEX: 18 (+4) CON: 16 (+3) INT: 16 (+3) WIS: 14 (+2) CHA: 14 (+2)   Saving Throws: DEX +8, INT +7 Skills: Acrobatics +8, Perception +6, Stealth +8, Investigation +7 Damage Resistances: None Damage Immunities: None Condition Immunities: None Senses: Darkvision 60 ft., Passive Perception 16 Languages: Common, Elvish, Dwarvish   Actions:   Multiattack: Jordy can make two attacks with his rapier. Rapier: Melee Weapon Attack, +8 to hit, reach 5 ft., one target. Hit: 1d8 + 4 piercing damage. Sneak Attack: Once per turn, Jordy can deal an extra 3d6 damage to one creature he hits with an attack, provided he has advantage on the attack roll or another enemy of the target is within 5 feet of it. Spells: Jordy is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Jordy has the following spells prepared:   Cantrips (at will): Mage Hand, Minor Illusion, Ray of Frost 1st level (4 slots): Shield, Thunderwave, Find Familiar 2nd level (3 slots): Misty Step, Mirror Image, Invisibility 3rd level (3 slots): Counterspell, Fireball 4th level (3 slots): Dimension Door, Polymorph 5th level (2 slots): Cone of Cold, Wall of Force   Legendary Actions: Jordy can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature's turn. Jordy regains spent legendary actions at the start of his turn.   Disengage: Jordy takes the Disengage action. Spellcast: Jordy casts a spell from his prepared spells, using a spell slot as appropriate. Sneak Attack (Costs 2 actions): Jordy uses his Sneak Attack ability.
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