Egur
Egur, unlike the other settlements in the Alarean Region , lies near the foot of the Mendiak mountains east of the City of Alarean . The reason for this is the relative recent growth of the region. Since its growth, more wood was needed to support expansions so an outpost of lumberjacks was formed. At the foot of the mountain a deep forest starts that stretches onto the mountains. The size of Egur might be larger than expected. This is attributed to a clan of dwarves that joined the village almost 40 years ago. These dwarves came running out of the woods after losing their home to the Isilmoth. The lumberjacks and dwarves stood their ground at Egur, ever since these dwarves have become a part of Egur, falling in love with the Alarean Ale.
Demographics
Dwarves, Goliaths, Humans, Firbolgs
Government
Egur is under the law of the City of Alarean , however local leadership is done by a Sheriff appointed by the City Council of Alarean . The current Sheriff is Okil, Son of Ilok
Defences
This outpost doesn't have a big defense, two outpost towers stand at the entrance which is a only a gap between two small palisade wooden walls
Industry & Trade
The industry and trade of Egur is wood, wood and wood. The wood gathered from Egur is needed for the expansion and growth of the Alarean Region . To make sure the Outpost does not destroy the ecosystem, druids can be found regenerating and revitilising the areas that were harvested.
Infrastructure
This outpost is a large outpost that has turned into a small village. The main purpose of Egur is gathering wood for the Alarean Region , therefor you will find multiple lumber camps and mulber processing units around the Outpost.
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