Tagging Scheme
Locations
Location Types
- Shop - Places for players to visit to buy supplies
- Social - Social hubs, places for players to meet a variety of interesting people. Taverns, guild halls, and other such gathering places.
- Landmark - Sites of particular prominence. The kind of place people would mention while giving directions to somewhere else
- Dungeon - Dangerous locales where hostile beings lurk.
- Hidden - Locations with more to them than meets the eye. Places for criminals to conduct their dealings, merchants to conduct private backroom deals, and other socially unsavoury topics.
- Residence - Places that characters live and tend to personal affairs.
- Dressing - Places developed for background detail purposes, which are available to be tied into a plot thread in some way
Areas
- PLACEHOLDERCityName - Locations within the borders of the city
- PLACEHOLDERNeighborhood - Locations in unnamed neighborhood
- PLACEHOLDEROutlyingRegion - Locations in the rural territories of the city state
- PLACEHOLDEROtherTerritory - Locations in territories beyond the city state
People
Roles
- Questgiver - Characters who have a problem that the party might solve
- Informant - Characters with a broad range of information on other characters, intended to help guide the party towards questgivers or drop clues.
- Lorekeeper - Characters with specific information relevant to certain topics. Useful when their knowledge is relevant, otherwise not so much
- Enemy - Characters who are intended to oppose the party. Antagonists of quests and other such minor figures
Factions
- PLACEHOLDERFactionLeader - The leader of this faction - possibly one of several for more democratic factions
- PALCEHOLDERFactionSenior - A notable figure in this faction - someone who can make decisions and is considered a major/critical member
- PLACEHOLDERFactionMember - A lesser member of this faction - someone loyal to this faction, but not seen as important and possibly even considered expendable.
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