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L2. Armory

Three long tables occupy the center of this square cavern, a lantern dangling above them. The walls are adorned with hooks and loops that hold digging tools and basic weapons in a disorganized fashion. A large chest is set beneath one table, and a door stands closed to the north.
A Kobold Underling sits at one of the tables as the characters approach this area, cleaning a pile of soiled tools and weapons with a rag as it curses under its breath in Draconic. If it receives any warning that intruders are coming (including hearing the characters fighting or talking in Area L1), it might make a brief stand against them—or it might flee before they arrive, leaving its work behind.   The north door into area L3 is locked. Roguun the duergar blacksmith (area L14) has the key, or the lock can be picked with a successful DC 18 Dexterity check using thieves’ tools.  

Recovered Goods

If the characters were captured and thrown into the prison cells in area L7, their weapons hang on the walls here and their other equipment is in the chest beneath the table. Yinra Emberwind's equipment is also stored there (see area L7).  

Treasure

Characters looting this area can claim four daggers, five shortswords, three spears, three crossbows with forty bolts each, and two sets of thieves’ tools.
Parent Plot

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