Haradelan Questers - Freeblades

To a Haradelan a quest can mean many things: Adventure in far off lands, recognition and renown for great deeds, an opportunity to right a wrong or a chance to earn forgiveness from the gods. When traveling in Haradel a quester is like a bard, welcomed into homes and Keeps for the stories and news they pass, but also as a good deed in helping someone on a mission for their Count, King or even one of the gods. A young quester, with a small retinue might be fulfilling a task from their Count or Warden. Older questers, with larger bands often take warrants from the King, or a charge from the church. The most honored and holy of questers are those who make a pilgrimage to the Temple of Ailea in Falkaar. These men and women are sent out by the goddess herself to right a wrong, or seek her forgiveness through an act of valor.   Questers are critical to Haradel for they keep a country filled with armed and armored warriors too busy completing tasks to waste time fighting petty wars or engaging in senseless disputes between wards and counties. Knights and their followers maintain their martial edge without bringing death and destruction to the Haradelan countryside. Questers travel throughout Faelon and return to Haradel with stories of their neighbors and other lands, and they cross swords with foreign warriors and learn of different weapons and fighting styles. These lessons are vital to a country surrounded by potential enemies.   Faction Assembly Rule: May only have one more Questing Knight (of any type) than Apprentice Knights.   Onward! The faction Hero models in a freeband led by a High Questor of Tahnar gain March.   Fight On! The faction Hero models in a freeband led by a High Questor of Vidunar never take Morale tests for the loss of a Hero.   Rush Them! After deployment, including all infiltration, each faction Hero model in a freeband led by a High Questor of Barek may make a 3” Free Move directly toward an enemy Hero.   Brotherhood of the Bear. In a freeband led by the High Questor of Glareyn, if a faction model is engaged, the range of the High Questor's Leader talent is 9".   Ailea’s Justice. Once per game, one faction Hero in a freeband lead by a High Questor of Vasilar or Ailea, may add +1d4 (that does spike) to any roll made by that Hero that did not Tarch. One time per game total, not one time per game per Hero.   Gritty Veterans. In the End Phase of a turn in which a freeband led by the Ravenblade Lieutenant is considered broken and no other game end conditions have been met, remove all models belonging to that freeband that are not faction heroes from the encounter area, continue play for one more turn and then take the normal actions associated with that freeband being broken. Models removed in this way do not count as dropped or run off.

LEADERS

 

High Questor of Tahnar (Leader)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d12+1Longsword d8**5s63d12Leader, Steadfast [1], Parry [2], Shield Bash, DEX d1039

High Questor of Vidunar (Leader)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d12Greatsword d10+1**473d12Leader, Steadfast [1], Parry [1], Lion’s Roar, Bold, STR d1039

High Questor of Barek (Leader)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d12Battleaxe d10**473d12Leader, Steadfast [1], Die Hard [2], Wild Charge, Bull Rush, Impact, Impetuous39

High Questor of Glareyn (Leader)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d122 x War Axe d8**464d12Leader, Steadfast [1], Block, Protector, END d1039

High Questor of Vasilar (Leader, Mounted)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
9d12+1,
d6
Lance d10 ShockOR Longsword d8,
Warhorse d6
**5s63d12Leader, Steadfast [1], Parry [1], Bladeflash, Cavalry, Warhorse, Fast, DEX d10, SPR d1050

Ravenblade Lieutenant (Leader)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d12+1Longsword d8**5s53d12Leader, Parry [2], Bold, Deflect, Deft, Shield Bash, DEX d10, Lieutenant [Falkaar, Haradel, Thormenal, Ravenblade]39

CASTERS

 

Fist of Vidunar (Caster)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d8War Mattock d10**462d8CAR [Varanic Rites] d10, 15 Power, Chosen Warrior, Armored Casting [-2], DEX d633

Varanic Rites

Varanic Rites is spirit magic. This is the Freeblades spell list for the Fist of Vidunar (Caster).


Power CostSpell NameEffectDuration
(3)Ailea's LightAll melee attacks against target are at -2dl.C
(2)Barek's RageTarget model has the Frenzy talent.C
(2)Glareyn's GuardTarget gains the Active Defense, Contain, and Protector talents.C
(1)Jeyna's CallThe Rally test TN of all friends is 2.C
(1)Modo's MendingTarget recovers 1 LP that it has lost. 9” Range.I
(2)Sylvia's Second ChanceYou may reroll any one friendly die once. Then the spell ends.C
(2)Tahnar's AerieTarget friend, not in contact with an enemy, is placed at your at the edge of the encounter area from whence you deployed. The target is treated as having just completed a successful rally action. Story: Target gets placed in last haven designated in the encounter area.I
(1)Tahnar's BlessingTarget adds +2dl MAR or RAR, your choiceC
(1)Vidunar's Hammerd8 damage ranged attack. Those hit by the attack pass a SPR test or are Knocked Down. Missile Spell.I

HEROES

 

Sword of Vidunar


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d10+1Greatsword d10**552d10Parry [2], AGL d10, Dex d10, Active Defense, Contain, Protector, Confine, Champion[Kantor]33

Questing Knight of Tahnar


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Longsword d8**5s62d10Parry [2], Shield Bash, DEX d1030

Questing Knight of Vidunar


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Longsword d8**5s62d10Parry [2], Shield Bash, DEX d1030

Questing Knight of Barek


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Battleaxe d10**472d10Die Hard [2], Wild Charge, Bull Rush, Impact, Impetuous30

Questing Knight of Glareyn


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d102 x War Axe d8**463d10Block, Protector, END d1030

Questing Knight of Sylvia


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d10Longsword d8**6s52d10Lucky, Dodge [2], AGL d12, Raven Stance [1], Find d1030

Questing Knight of Vasilar (Mounted)


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
9d10+1,
d6
Lance d10 Shock OR Longsword d8,
Warhorse d6
**5s62d10Steadfast [1], Parry [1], Bladeflash, Cavalry, Warhorse, Fast, DEX d1041

Apprentice Knight of Tahnar


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Longsword d8**5s62d8Parry [1], Sergeant [Muster], Shield Bash26

Apprentice Knight of Vidunar


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Greatsword d10+1**462d8Parry [1], Sergeant [Muster], STR d1026

Apprentice Knight of Barek


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
5d10Battleaxe d10**462d8Die Hard [1], Sergeant [Muster], Bull Rush, Impact, Impetuous26

FOLLOWERS

 

Militia Spearman


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
6d6Longspear d8 Standoff**5s41d6*12

Muster Archer


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
7d4Dagger d4d6Bow d6
8"-16"-24"
421d4*6

Muster Thresher


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
7d8Thresher d6+1 Shieldbreaker**421d4*8

Faeler Swordsman


SPDMARMWRARRWDEFAVLPDISCSPECIALCOST
7d6Longsword d8**5s31d6Veteran [+1dl DISC, 1]. Veteran [Squire,1]11

  Duty in the North “The inside of the body is still warm, sir,” huffed Falt, exhaling a cloud of icy breath. The muster archer wiped his hand on his pant leg as he rose from where he had knelt in the snow over the dead shepherd. On hearing his pronouncement the other Questers slowly turned outwards from the corpse, weapons and bodies in defensive stances.   Sir Verth, the High Questor, quickly took charge. “Father Ryker, ensure this man’s passage to Vidunar. Girt,fetch his dog’s remains and place them next to his master. Athys, to the left, Tarl to the right, Corporal Willemwatch our rear, Falt with me.”   The two Apprentice Knights spread out to the flanks of the group. The militia spearman turned about, facing their tracks, and eased back down the trail several paces. Girt, the other peasant among the questers, used his thresher as a staff , wading through the snow to the other victim. The shepherd’s faithful dog was a large breed, bred for the foothills of northern Haradel. The dog’s back had been broken, but as Girt bent over him he saw the dog had won a small victory. The big man carefully set the dog next to the shepherd before taking the dog’s gift to the High Questor.   “Sir, the shepherd and his dog may have helped us more than we knew,” he said, showing Sir Verth the handsized piece of flesh with long white fur on one side of it. Sir Verth turned to where the Fist of Vidunar prayed over the victims. Yes, he thought, the old man and hisdog might have given us our first break in this accursed sea of white.   ***   Verth’s quest had been laid upon his band several weeks ago. The Countess of Selkran herself had sought him out in the practice field as he taught her apprentice knights. All movement stopped as she moved up behindhim. Sir Verth, the grizzled High Questor, was teaching a class on fighting a large creature, and was in the middle of an animated memory that emphasized his point. “Feldan and Grinor used their axes to worry the beast’s legs, and I leapt from the rock onto its back, and plunged my sword into its neck. The beast thrashed and spit, but I rode it like a wild stallion, and finally it expired.” Verth set the point of his sword into the dirt near his foot. “Now,what do we learn from this?”   Athys, one of the apprentice knights, spoke. “You need a whole group, working together, to take a large beast down. Everyone has to do their job. Do their part.”   The Countess clapped, choosing this moment to announce her presence. “It was my memory of this verystory that lead me to you, Sir Verth,” she said with a small smile. The old knight turned and bowed all in one movement. “And I remember you occupying the same place your niece now does, milady,” as he gestured to Athys. “Though I believe she does a better job of convincing me that she is listening, than you did.” Verth held his bow so as to deny the Countess a view of his smirk.   “Hopefully your long sword is as sharp as your wit, Sir Verth, for I have a dangerous quest for you. Now, follow me.” Sir Verth fell in behind the Countess and she led him into the outer ward and then into one of her side chambers. It was functional as opposed to gaudy, very much the Countess’ taste. This room was often used for military planning, well-lit with a large long table, and maps on all four walls. Father Ryker, a Fist of Vidunar, stood next to a map of the north engaged in a discussion with a militiaman who leaned on a chair looking as if he would soon collapse from exhaustion. As Jherika, the Countess of Selkran, entered the room the militiaman stumbled in an attempt take a knee. The Countess told him to sit in the chair and turned to a servant and told him to have ale and food brought while the soldier told the group his tale.   “We did not know when the killings started because the snow had isolated the outer steadings and families. It was not until a near-frozen mother with her children stumbled into our garrison that we heard of the trouble. We sent a squad to their farm to investigate and found the remains of the husband and the older boy, the doors to both the croft and barn shattered. We checked other farms in the area. We found much the same, heavy doors broken as if they were kindling and no sign of families or livestock. We looked for several days but everywhere we went, the snow covered tracks or any hint of what happened. The farms had obviously been attacked, but nothing was left, nothing but snow, and the cold and the emptiness. Other squads had been sent out, but we were the only ones to return. Another sergeant had taken charge and bid me come straight here.” His story told, the militiaman slumped in his chair. The Countess waved a servant to her side and soon the soldier was led off to the barracks to rest. The room was quiet for a few moments as Verth felt they each retraced the soldier’s story with themselves as the protagonist. How would we have acted and felt in his boots?   Jherika broke the silence. “This needs to be made right, High Questor. You and Ryker will go forth in my name and by sword and hammer you will slay this menace to our land and her people.” Jherika was not known for ritualism. Verth knew she used the old words to convey her anger.   “Aye milady, I accept this quest gladly. Father Ryker and I will ensure whatever evil we find, it will meet Vidunar’s justice.”   “I leave this to you. You will have anything you need, but see me this evening when you have named your band. I want you headed north tomorrow at first light.” She left the room in a few strides. The two men faced the map of northern Haradel and discussed their objective and who should join them.   Sir Verth shook his head. “It must be one or two beasts come down out of the mountains, something comfortable in the snow and cold, if it was a pack it would be harder to hide their passage.”   “A pair of vekul I suspect,” offered the Priest, “either a pair of young males, or a mated pair, collecting food for their summer sleep.”   “Vekul, I have heard of them, but never faced one. Not sure I am looking forward to facing a pair of them.”   “Yes, they could be one of the toughest fights you have ever faced. Vekul are at home in a climate that can kill you. They are half again as big as a grown man and three times as strong. Their wide feet help them in the snow and their paws are more like hands that can grip, and each finger ends in a vicious hooked claw. Worst of all, they are smart, smarter than any other animal you have fought.” Sir Verth thought for awhile, mulling the problem through, “Seven is what we need then. The two of us, two apprentice knights, an archer, a thresher and spearman.” “Whom do you have in mind?” asked the priest.   “Yes, Tarl, the young boar from Dunstan. He can take a hit better than the others and his axe will cut through any beast. The archer and thresher should be older and know the North, and should be comfortable with moving in the cold.”   “What about the spearman?” asked Father Ryker.   “That corporal will be expecting to go with us tomorrow morning, I would not shame him by denying him his place. And, he knows the ground and will want to face the beast.”   “That leaves one last apprentice.”   “I know,” but I believe I will need the Countess’ permission first, even if she promised me the best.”   ***   After dinner, Sir Verth went to see the Countess. Father Ryker and he had spent the afternoon selecting the members of their group. The two peasant muster were both reliable men. Falt, the archer, had family in the north and was an experienced hunter, while Girt looked to have blood from Bretan in his veins. Both would do well. Next, they sought out the apprentices. As Tarl listened to their story, Sir Verth saw the fire slowly grow in the apprentice’s eyes. He was given a choice to go or not, and as an answer the young man simply tested the edge of his axe. “I will be ready,” he growled as the two older men left his room.   The other apprentice knight listened to Sir Verth, and agreed it was her duty to go north. She volunteered to tell the Countess, but Sir Verth chuckled, “No, if I cannot face Jherika, what hope have I against this monster in the north?”   The Countess of Selkran stood as a black silhouette before a roaring fire as Sir Verth entered the room. She stared into the flames with her back to him, and he coughed to announce his presence. “I wish I were going with you, Sir Verth.” Jherika turned from the hearth and motioned him forward. She looked back into the fire as logs cracked. “Tell me of your plan.”   “I will go north as quickly as possible, to that garrison. I will get the most recent news, and continue to the stone farm the corporal mentioned.” The knight filled a pewter mug from a pitcher and smelled the contents. He reached for a hot poker and sunk the tip into the spiced cider. “How many in your party and who will you take?” asked the Countess. “Counting myself and Father Ryker, we will total seven. Two apprentice knights, an archer, a thresher and a spearman.”   Jherika seemed to consider this. “Enough?”   “We will be ready for a fight, milady. A larger group would be too slow and noisy. The archer is a good hunter, the thresher and spearman can back up any one of the knights, and four armored warriors should be able to surround the beast.”   “Which apprentices?” She turned to look into his eyes.   “Tarl of Dunstan, a natural brawler. He can take a pounding, stay on his feet and slice through anything with his axe, just what you need in that terrain facing a large beast.”   “Dunstan is a small county and success will bring great honor not only to the apprentice but also to his people.”   “He is a second generation knight, milady. Dunstaner’s have much experience fighting wild animals. He will do well.”   “And the other apprentice?” her eyebrow lifted as the corner of her mouth smiled.   Sir Verth inhaled. Of course she already knew. “An apprentice knight of Tahnar, the most agile member of this class. She can parry better than most knights and is light on her feet even in armor. This problem, happeningwhere it is, the people should see a knight of Selkran.”   “Yes, and who better to represent me than my niece, am I right?”   “I would not needlessly place your niece in danger, milady, but she is the best in her class and being a member of this quest will only make her more capable.”   “I know my niece is the best, it is in her blood! And yes, she is the logical choice to go with you.”   “Falcons must fly my countess, it is Tahnar’s will”   “Falcons must fly.”   ***   Sir Verth could read men. He read Corporal Willem as he climbed into his saddle the next morning, and he liked the words he saw. The young spearman was already on horseback in the front of the band. No one had told him he was going, and none tried to stop him. Good words indeed. The apprentices were geared and eager. The two muster peasants met his eyes, each giving a small head bob. Good, he thought, they understand we are all in this together. Father Ryker moved beside Willem turning to face the group and raising his hand. “We go forth in the name of Ailea as questers, but always under the eye of Vidunar as Haradelans.”   “Lead us out, corporal, to your garrison,” called Sir Verth, as he turned an eye across the square. He half expected to see the Countess this morning, but understood she would have advised Athys in private and not come down from the cliffside fortress that was Starhold. A long day of hard riding brought the party to Corporal Willem’s garrison. It was a small wooden enclosure in a draw of the Dorsang Danar, west of the pass into Trilias. The outpost contained too few men for its size. Thirty to forty men, with a knight in command should have greeted them, but Sir Verth counted less than half that number, all dead on their feet. The militiamen had rotated constantly on the walls for the last few days, all fearing the threat that had emptied the valley. Without the ability to send out patrols, they provided the questers no further information. After a short rest the band continued north to Rustek’s farm.   The band dismounted short of the farm and walked their horses to the barn after Falt waved them forward. The High Questor’s worries were confirmed when the only sign of life were several sheep cowering in the barn. Falt pointed out obvious signs of a recent fight in the yard.   “Falt and Tarl, circle the farm and find me a set of tracks, probably heading into the mountains. The old man must have stopped the attack and chased after the beast.” Not a good strategy, chasing after the monster, but Willem’s description of the farmer led him to believe that is what he would have done. Tarl returned in moments saying they had found the trail and it was fresh. Everyone shouldered their gear while Girt settled the horses into the barn. Falt noted the wind was from the south favoring their approach as the knight signaled him to set the pace. They found the bodies an hour later, committed them to Vidunar, and continued into the mountains. The monster’s tracks and occasional blood smear were visible now, urging the group forward. Shortly after finding another patch of still-wet blood, they froze motionless at a signal from Falt. The archer knelt among the pines looking forward. Verth moved slowly up beside the bowman, kneeling so as to place their heads together. Beyond the trees was a small clearing as the ground changed from earth to rock. A stone’s throw away, their target sat on a flat boulder. The Vekul was sitting with its right leg crossed over left knee, rubbing snow into a gash along the right calf. The monster leaned over, opened its large black-lipped mouth to reveal finger long fangs and proceeded to lick its wound.   “Be ready to fire as we run past you,” he whispered to Falt, motioning the rest forward. “Tarl and Girt to the left, Willem behind me, Father between the two groups, Athys you have the rear.” Father Ryker bowed his head and murmured a prayer to Slyvia. They all moved to the edge of the trees as the warrior-priest rose to his feet, joining Falt. Sir Verth drew his sword, pressed the flat of the blade to his forehead, and charged.   Blowing snow masked Verth and Willem’s approach, both entered the clearing before the vekul reacted. The beast raised its head, seeming to recognize the threat, and leapt to its feet roaring. The creature’s height was as expected, but its reach and strength were still daunting as it stretched its arms and counter charged, easily gliding through the snow. Verth expected to meet the vekul’s collision first, but the other questers’ actions made him proud. The vekul missed a step as an arrow sunk into it’s chest. A surge of divine light and a loud crashing sound slowed it even further. The vekul regained forward motion only to be rocked back by Tarl’s contact. The apprentice’s charge easily out distanced the others, but the quickness of the monster was amazing as it slid around the axe’s swing.   The creature was not as lucky against Sir Verth as his longsword dug a path along the beast’s ribs. Girt and Willem joined the melee, but the vekul’s quick movements resulted in both of their attacks missing. Its left arm swung wide and slammed into Tarl in an upward strike. The apprentice knight was thrown back into Girt and knocked them both down.   Willem stepped up beside Sir Verth, thrusting his spear into the creature’s side and eliciting a howl of pain. The knight could see Father Ryker moving to the fallen apprentice and thresher, his left arm raised evoking Modo’s divine aid. The vekul dodged his next strike, stepping forward into Willem as he pulled his spear back. The vekul grabbed the spearman in both of its claws, crushing him into its chest while throwing its head back and howling again. Sir Verth thrust into the vekul’s side as Willem’s body fell limp to the ground, causing the creature to stagger. The knight’s hope for victory was countered by the scream and roaring to his rear. He turned to see a second vekul, arms upraised standing over the fallen archer and Athys standing alone with sword and shield blocking the creature’s entrance into the clearing.   Sir Verth was jolted back to the fight by a hand on his shoulder. “This is my fight to finish, sir.” Tarl, back on his feet, motioned for the priest and the High Questor to help Athys. “Come, beast, let us end this,” growled the big apprentice as he swung his axe from side to side. Verth hesitated, but Ryker motioned for him to go. “I will stay for a moment” the priest promised as Verth moves to Athys aid.   The High Questor could now see the vekul and Athys dancing around each other through the snow. She focused on defense, using her shield and sword to deflect and parry the creature’s blows. She only struck the creature as a follow up to a parry, never fully committing herself to an attack. Verth picked up speed over the last few paces, but the vekul dodged his first attack and swung at the High Questor as if Athys wasn’t even there. The vekul’s claws caught the edge of his shield, tearing it from his arm and the eruption of pain in the knight’s shoulder told him the arm was useless. Athys did not miss her opportunity. As the vekul followed through in his attack on the High Questor, she thrust her blade into the beast’s exposed side with all of her weight, sinking the blade half its length. The enraged vekul spun back quickly, ripping the longsword from her grasp. The creature now bent at the waist as if the longsword in its side would not allow it to stand straight. She deflected the creature’s next attack with her shield and stepped forward, swinging the shield into the monster’s face with all her strength, rocking the vekul back.   Sir Verth felt a new energy seize his sword arm as he thrust into the dazed vekul, knowing it was a mortal wound. The vekul staggered back as Athys finished the beast with another blow from her shield. Sir Verth turned to see Father Ryker behind him. “I thought a little blessing from Tahnar might be best in this situation,” smiled the priest.   “I knew that wasn’t all me,” thanks to both of you. “Where is Tarl?”   “He is resting next to his victory. He took another good hit but shook it off on his own. I will see to the others and send the two apprentices back for the horses.”   “Tell them to return with one of the sheep, we will camp here tonight, and mutton will make a fine dinner to show our thanks to Vidunar.”

Articles under Haradelan Questers - Freeblades


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