Trilian Seekers - Freeband
Trilian society is ideally suited to the idea of freebands. In fact, any Trilian would tell you they originated the idea. Trilian freebands are essentially an extension of their cultural wanderlust. They seek knowledge and artifacts from other civilizations and are less interested in gold and glory than freebands from other realms. Typically the patrons of Trilian freebands are either the princes and princesses of the Deepwood or the Border Captains of the Reach. Deeper freebands are more likely to hold warrants to locate some prize object or exotic beast. Reacher freebands will often reflect their patron’s paranoia over the defense of the border and be set some task of clandestine action or espionage. One type of warrant is uniquely given to Trilian seekers, a warrant of return. Trilians have an almost fanatic seeming devotion to each other and will stop at nothing to recover one of their own placed in danger or harmed by someone of the world beyond the realm. The patron of such missions is the High Enforcer and Enforcers are commonly found working within freebands to rescue Trilians in peril and to recover a stolen sholas.
Faction Assembly Rule: May not have more than one Tree Runner for every full 75 gold in the freeband’s base cost. May not have more than one Guardian for every full 75 gold in the freeband's base cost.
This is Home! In a freeband led by the Starseeker, the Trilian player may place one Woods feature, of up to 6" in any direction, anywhere on the table after deployment zones are determined.
Flank March. In a freeband led by the Bladerider First, the Trilian player may keep one Cavalry model off table at deployment. In the Movement Phase of any turn, the model may arrive from any table edge.
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