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04. Go North

General Summary

The adventurers spent time in town honing their abilities. Vander and Bozab experimented with blood magic, nearly killing themselves in the process but ultimately succeeding in imbuing themselves with a weaker form of blood magic. Darla spent her time carousing, while Paul played music at an inn and discovered his ability to inspire others. Shiraz, after taking some drugs, heard a voice telling her to "go north". The party decided to follow the voice and head north, leaving the town at risk as the Drunians patrol is due to arrive soon. On their journey north, they killed a large, peaceful beast to prove their power, despite the creature's lack of hostility. The session ended with the party arriving at a glen where they witnessed a fey orgy and magical lights illuminating the air.
Report Date
24 May 2023
Primary Location
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