Haggler's House
The stench of fear and blood drifts toward you on the wind as you approach the temple of Haggler’s House. Crowds of humans camp outside the walls, inexplicably silent, like a flock afraid to attract the attention of predators. The screams of those who have abandoned hope can be heard all the clearer, mixing with song and the temple music the like of which you have never heard.
It’s easy to want to turn around even at this distance, but the scouts of the Iron Guard are watching you and would test your faith at the slightest sign of hesitation. All that remains is to walk on, into the domain of the blood-drinking gods Rust and Heme. Many of the temple’s priests dream of new
days of glory. The Whispering Council, however, long attempting to summon the Blood Mist back to the land, has fallen strangely silent without its task fulfilled.
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