Gnomes Species in Forgotten Realms | World Anvil
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Gnomes

Small of stature and dwelling in the corners of Faerûn away from prying eyes, gnomes are one of the least populous and influential races in the world, called the "Forgotten Folk" by some. This appellation doesn't bother the gnomes; they generally prefer their anonymity and the protection it affords them.   According to legend, the first gnomes in Faerûn sprang from mystic gems buried deep in the earth—an event that accounts for both the gnomes' love of gems and the cozy embrace of their underground warrens. It is said that mystic diamonds became the rock gnomes, emeralds birthed the forest gnomes, and rubies turned into the deep gnomes. Since the time of their creation, gnomes have settled in hidden places away from other races, concerned that their way of life couldn't survive wider exposure.   Gnomes gladly socialize and work with humans, elves, and dwarves, but they always keep in mind that, as a small and relatively insignificant race, their interests can become secondary even among their allies. Indeed, members of other races sometimes thoughtlessly treat gnomes as second-class citizens, perhaps thinking highly of their gnome friends but rarely giving credit to gnomes as a people. Gnomes are regularly underestimated, and they use that lack of esteem as both a defense and an offense, when need be.   Like dwarves, gnomes have long battled for territory with kobolds, goblinoids, and orcs, but gnomes and kobolds share a special hatred for each other. Both races believe in a legend that, long ago, the deity Garl Glittergold tricked the kobold god Kurtulmak, collapsing the earth and trapping him in an endless underground maze and earning his everlasting enmity.

Civilization and Culture

History

In the gnome myths, the gods of the gnome pantheon were born as gems or rich veins of ore in the very heart of the world, then exposed by the natural erosion of underground waters. In this sense, the gnome gods are as old as the world itself, having always been a part of it. Gnome folklore holds that the first gnomes were born in turn from gems discovered by Garl Glittergold, the leader of the gnome pantheon. The Watchful Protector discovered a sealed cavern studded with countless gems embedded in veins of valuable ore. When Garl polished the gems and breathed on them, the jewels opened like blossoms to release the first gnomes. Before leading them into the world, Garl told his newfound people a joke, bringing them laughter and a spirit of mischief. Those gnomes born of diamonds chose to dwell beneath the land and became the rock gnomes. Those born of emeralds chose to dwell amid the great trees and became the forest gnomes. Those born of rubies wandered deep into the heart of the earth and became the deep gnomes.   Unfortunately, little is known of the ancient history of the gnomes other than their own myths. Peoples such as dwarves, elves, and humans have raised sprawling empires and fought great wars with legions of steel-clad soldiers and terrible, land-devastating magic, but the gnomes have never done anything of the sort. Nor have the gnomes ever collected in one homeland or fought each other, as the halflings did in Luiren. The racial history of the gnomes is not a grand, sweeping tapestry, but instead a hundred subtle threads woven here and there in the tapestry of all Faerûn, no two of them touching another. It is the history of a hundred hidden villages, clans, and holds, few of them ever caught up in the great and tragic events of the lands in which they lie concealed.   The gnomes are sometimes referred to as the Forgotten Folk, an apt description. Few gnomes have ever graced (or troubled) the counsels and concerns of the mighty, and even the gnomes themselves have little sense of what might have befallen their folk in the past centuries. As far as they know, they have always been in Faerûn, and have always lived in secret places and hidden holds—and they expect to remain much the same in the future.   A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit communities. Louder sounds punctuate the hum: a crunch of grinding gears here, a minor explosion there, a yelp of surprise or triumph, and especially bursts of laughter. Gnomes take delight in life, enjoying every moment of invention, exploration, investigation, creation, and play.  

Vibrant Expression

  A gnome's energy and enthusiasm for living shines through every inch his or her tiny body. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown face's are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnome's insatiable interest in everything around.   A gnome's personality is writ large in his or her appearance. A male gnome's beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome's clothing, though usually made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.  

Delighted Dedication

  As far as gnomes are concerned, being alive is a wonderful thing, and they squeeze every ounce of enjoyment out of their three to five centuries of life. Humans might wonder about getting bored over the course of such a long life, and elves take plenty of time to savor the beauties of the world in their long years, but gnomes seem to worry that even with all that time, they can't get in enough of the things they want to do and see.   Gnomes speak as if they can't get the thoughts out of their heads fast enough. Even as they offer ideas and opinions on a range of subjects, they manage to listen carefully to others, adding the appropriate exclamations of surprise and appreciation along the way.   Though gnomes love jokes of all kinds, particularly puns and pranks, they're just as dedicated to the more serious tasks they undertake. Many gnomes are skilled engineers, alchemists, tinkerers, and inventors. They're willing to make mistakes and laugh at themselves in the process of perfecting what they do, taking bold (sometimes foolhardy) risks and dreaming large.  

Bright Burrows

  Gnomes makes their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface where ever they can. Their homes are well hidden by both clever construction and simple illusions. Welcome visitors are quickly ushered into the bright, warm burrows. Those who are not welcome are unlikely to find the burrows in the first place.   Gnomes who settle in human lands are commonly gemcutters, engineers, sages, or tinkerers. Some human families retained gnome tutors, ensuring that their pupils enjoy a mix of serious learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life.  

Gnome Names

  Gnomes love names, and most have half a dozen or so. A gnome's mother, father, clan elder, aunts, and uncles each give the gnome a name, and various nicknames from just about everyone else might or might not stick over time. Gnome names are typically variants on the names of ancestors or distant relatives, though some are truly new inventions. When dealing with humans and others who are "Stuffy" about names, a gnome learns to use no more than three names; A personal name, a clan name, and a nickname, choosing the one in each category that's the most fun to say.
  • Male Names: Alston, Alvyn, Boddynock, Brocc, Ettrgell, Dimble, Eldon, Erky, Fonkin, Frug, Gerbo, Gimble, Glim, Jebeddo, Kellen, Namfoodle. Orryn, Roondar, Seebo, Warryn, Wrenn, Zook
  • Female Names: Bimpnottin, Breena, Caramip, Carlin, Donella, Duvamil, Ella, Ellyjobell, Ellywick, Lilli, Loopmottin, Lorilla, Mardnab, Nissa, Nyx, Oda, Orla, Roywyn, Shamil, Tana, Waywocket, Zann
  • Clan Names: Beren, Daergel, Folkor, Garrick, Nackle, Murnig, Ningcl, Raulnor, Seheppen, Timbers, Turen
  • Nicknames: Aleslosh, Aslthearth, Badger, Cloak, Doublelock, Filchbatter, Fnipper, Ku, Nina, Oneshoe, Pock, Sparklegem, Scumbleduck

Seeing The World

  Curious and impulsive, gnomes might take up adventuring as a way to see the world or for the love of exploring. As lovers of gems and other fine items, some gnomes take to adventuring as s quick, if dangerous, path to wealth. Regardless of what spurs them to adventure, gnomes who adopt this way of life eke as much enjoyment out of it as they do out of any other activity they undertake, sometimes to the great annoyance of their adventuring companions.
Lifespan
Usually up to 300 years, but 500 not unheard of; physically show aging but do not become infirm
Average Height
Between 3 and 4 feet tall.
Average Weight
40 – 45 lbs
Average Physique
Skin color(s) Ruddy tan to woody brown to rocky gray; grays to white with age   Eye color(s) Glittering opaque orbs of black or blue   Distinctions Small, keen mind, bright personality, magically gifted, can turn invisible
Related Ethnicities

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