BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Mystra

NG     Area of Concern:Magic, spells, the Weave   Domains:Creation, Knowledge, Magic, Perfection   Divine Skills:Arcana   Spells: 1st: Burning Hands 3rd: Fireball 5th: Wall of stone   Favored Weapon:shuriken   Mystra (miss-trah) is a busy and devoted deity. She provides and tends to the Weave, the conduit that allows mortal spellcasters and users of magic to safely access the raw force that is magic. Essentially, Mystra is the Weave. As the goddess of magic, she is also the deity of the possibilities that magic can bring about, making her one of the most powerful beings involved with Toril. Although she has the ability to prevent the creation of new spells and magic items that her philosophy opposes, she rarely exerts this ability unless the creation could threaten the Weave or the balance of magic in general.   Mystra’s church preserves magical lore in secret and hidden places so that magic would continue and flourish in the future even if the dominant races of Faerun were to fall. Its members also search out those skilled in magic or who havc the potential to use it. Her clerics are encouraged to explore magical theory and create new spells and magic items.   Clerics of Mystra pick one time of day or night to consistently pray for spells. They have few calendar-related rituals, focusing more on a personal style of worship. Her clerics usually multiclass as some sort of arcane spellcaster. History/Relationships: Her allies are the deities of knowledge, Mystra’s customary advisor (Azuth) and Selune CG (creator of the deity Mystryl, later called Mystra).   Dogma: Love magic for itself. Do not treat it just as a weapon to reshape the world to your will. True wisdom is knowing when not to use magic. Strive to use magic less as your powers develop, for often the threat or promise of its use outstrips its actual performance. Magic is Art, the Gift of the Lady, and those who wield it are privileged in the extreme. Conduct yourself humbly, not proudly, while being mindful of this. Use the Art deftly and efficiently, not carelessly and recklessly. Seek always to learn and create new magic.

Remove these ads. Join the Worldbuilders Guild