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House Zulpair

Structure

Generally speaking, there are three branches that make up the Zulpair family, each of whom "control" one of the House's merchant fleets. Though no branch is guaranteed mastery of one of the fleets, it is a strong enough tradition by now that whoever heads up the House would find themselves in serious opposition with their kin by breaking it without good cause. Members of these branches who come to serve aboard ships and even captain them usually do so aboard vessels in their branch's fleet.   The Shining Families The largest branch, made up of about ten Zulpairs, who oversee the merchant lines to the Shining South, the so-called Shining Fleet   The Swordsea Families About seven in all, these Zulpairs govern the Islands fleet, which see trade in the island nations in the Sea of Swords, all the way down to Chult   The Farjourney Families The smallest of the fleets is governed by the smallest branch, some four in total. Though they have long governed short-distance shipping runs to other Northern coastal settlements, this is the branch that also oversees the Maztican trade route. As a result, they are quite wealthy and thus, influential. Hamaleiya and her sister hail from this branch of Zulpairs.

Public Agenda

The Zulpairs are a merchant shipping house based in Waterdeep. As such, they strive to make good relations with the many guilds of Waterdeep to further expand their already thriving trade networks.

Assets

Like many Noble Families in Waterdeep, the Zulpairs are vastly wealthy. Of their assets include the Thousandsails Hall Villa in Waterdeep's Delzorin Street. Their fleets also contained a large number of ships of their own.   The Shining Fleet: 135 Merchant Vessels
The Swordsea Fleet: 41 Merchant Vessels
The Farjourney Fleet: 22 Merchant Vessels
  If necessary, House Zulpair could probably generate about 29,000 gp in liquid coin and valuables within a month.

Holders of the Rule of Reason

Founding Date
1310 DR
Controlled Territories

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Articles under House Zulpair


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