AUTHORITY
By invoking your authority as a colonial marshal, you can use your
COMMAND: EMPATHY skill instead of
MANIPULATION: EMPATHY to get someone to bend to your will.
INVESTIGATOR
You see what others miss, and are skilled at noticing small details and making sense of them. When you spend a Turn in a room or similar location, you can roll for @OBSERVATION. Only one attempt is allowed. For each 6 you roll, you may ask the GM one of the following questions. The GM must answer truthfully, but she is allowed to give vague or incomplete information.
What happened here?
Is there anything hidden here, and if so, where?
Are there any details here that are out of place, something that’s out of the ordinary?
SUBDUE
You’re skilled at subduing an opponent without harming them. When you attack a humanoid opponent in close combat, you can declare that you are trying to subdue them. You then get a +2 modification to the attack, but if it hits, you don’t inflict any damage. Instead, you hold your opponent in a grapple. Extra 6's rolled have no effect.
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