HEAVY MACHINERY: STRENGTH

Hard work is part of life for any roughneck on the Frontier, but at least you have powerful machines to help you. Roll for this skill when you attempt to use, repair, jury-rig or break any kind of heavy machinery.  
FAILURE
The blasted thing just won’t do what you want. And what if the noise you made attracted unwanted company?  
SUCCESS
With a groan, the machine bends to your will.  
STUNTS
For each extra 6 rolled beyond the first, choose one stunt applicable to the situation:  
  • Gain a +1 modification to a later skill roll relating to this one.
  • You got this. You don’t need to roll to overcome the exact same challenge in the future.
  • You do it quickly, in half the time it would normally take.
  • You break it permanently.
  • You act quietly.
  • You show off.


  • Cover image: by DALLE

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