RANGED COMBAT: AGILITY

If you have a gun, you can take down your enemy from a distance without getting your hands bloody. Use the RANGED COMBAT skill to fire all types of ranged weapons.  
FAILURE
The shot misses your target. Maybe it hits something else? And the sound of gunfire could attract unwelcome attention…  
SUCCESS
You hit, and inflict damage equal to the weapon’s Damage rating to your opponent.  
STUNTS
: For every extra 6 you roll, choose one of these stunts:  
  • You inflict one more point of damage. You can choose this stunt multiple times, if you roll several 6's.
  • You pin down your enemy. They need to make an immediate Panic Roll.
  • You position yourself and get to exchange your initiative score with your enemy, taking effect next Round. You can’t go back to your earlier initiative.
  • Your target drops a weapon or another hand-held object. You choose which.
  • Your opponent falls to the ground or is pushed back, for example through an airlock.
  • TAKING COVER
    When bullets start flying, it's often a good idea to seek cover behind something sturdy.


    Cover image: by DALLE

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