ROUGHNECK TALENTS

RESILIENT

Only the hardiest folk survive out here. Roll for STRENGTH (attribute only, no skill) any time you suffer damage. You can’t push the roll, which does not count as an action. For every you roll, one point of damage is eliminated. If all damage is eliminated, you suffer none at all.  

THE LONG HAUL

You’ve seen it and done it all before. Nothing surprises you anymore. Once per Act in Cinematic play and once per game session in Campaign play, you may ignore all from a single roll.  

TRUE GRIT

Life on the Frontier is a constant struggle. Luckily, you have what it takes to overcome anything that comes your way. You can push any skill roll based on STRENGTH twice, not just once like other characters. Each push increases your STRESS LEVEL by one.


Cover image: by DALLE

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