Spine of the World
Mountains of ice and black rock form a sky-scraping wall of frigid peaks across the far north, which few creatures have the ability to surmount. Brutally cold winds, avalanches, and icy rifts are the least of a traveler’s problems in the Spine of the World.
This mountain range, separating the North from the Uttermost North, has many of the highest peaks in Faerûn, all eternally snow-capped. The Wall is its other name, used commonly south of Waterdeep. Though once riddled with dwarfholds, it's now home to fierce, cold-loving monsters; countless tribes of orcs, goblins, hobgoblins, bugbears, and verbeeg. Hill giants prowl the foothills, and frost giants, white dragons, yeti, and taer claim the high peaks and frigid valleys.
If the Mines of Mirabar are any indication, it contains the richest mineral deposits in the North; due to its monstrous inhabitants, only the smallest fraction of that wealth is exploited. The heart of the range is uncharted, but it's said to hide lost cities, abandoned dragon lairs, and even frozen dinosaurs.
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