Red Crystal & Purple Crystal Shard (2nd Lis of Yolisis, 819 AF)
The red crystal was found in the door to the Bedrock Mines and was unable to be studied in full due to it keeping the door opened for the miners and research team. It is suspected to be a storage device that the Daxon's used for storing information. The purple crystal is thought to do the same thing and was found in the T.R.A.M control system.
Strange Communication Devices (3rd Po of Yolsis, 819 AF)
A set of ten Clockwork gear like construction devices that can be turned to one of ten different settings on the back of each device is another Clockwork number from one to nine. The devices when set to the zero setting will not function, and if set to there own number will cause a strange signal do be played over the device. When the device is set to a number not its own it will transmit sound spoken into it to the other device of that number. This allows for communication across great distances so we have given one to each member of the research team to have.
Broken Crystal Viewing Device (1st Imparus of Norfis, 819 AF)
This device seems to be used to view data on crystals, but it is broken. Fixing it seems to be a bit out of reach at the moment as it is quite large and we would need to move a large amount of Daxon metal from the Bedrock Mines to the Daxon Ruins. Cersho has been assigned this project.
Bewitching Rock (4th Imparus of Zista, 819 AF)
This hunk of rock floats above the ground slightly and seems to attract anything metal towards it. It can be forged into a weapon with the right balance of other metals, but just adding it usual has little to no effect. The right balance was found to be a ratio of 50% iron, 40% bewitching metal, and the remainder being other metals like zinc and copper.
Arrows of Seeking (4th Hensa of Sanif, 820 AF)
Making more of the "Arrow" keys found in the vault and affixing it to the shaft of an arrow created this object. If the arrow misses the target it turns back on itself and attempts to strike again.
Mace of Warning (4th Jeta of Raqalam, 820 AF)
We took a regular mace and affixed a enchanted Clockwork gear "Hydra" to the handle. This warns the wielder of potential danger by vibrating around things that are hostile towards the wielder. You must be holding the mace for it to work.
Javelin of Lightning (2nd Imparus of Zista, 820 AF)
Using the Daxon Alloy to create the shaft of this object and placing a 5CM version of "Staff", "Raven", "Horse", and "Arrow" gears integrated into this object. When using this object one must spin the "Staff" gear until it sparks and then throw the spear at your target(s).
(Looks like there have been more files in this that have been removed.)
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