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In this strange tiled floor the footprints found in the previous room continue from another golden door. In this room are many metal cabinets. Each one has three drawers and stands 2M tall. There are five cabinets against the east wall, five against the west wall, two against the north wall and six that are in the middle. You immediately notice 4 of the cabinets have a melted metal exterior closest to the door you entered from. Each drawer has an engraved title written on its face, its written in Elvish.

Entries

West Door (12A)
This one contains two empty gear slots at the top in two separate vertical 1/2M groves.

East Door (18)
Behind you the door you came through remains open, the gear that would be removable is melted into the frame.

Valuables

East Wall Cabinets
The two closest to the door (10A and 10B) is melted and the drawers can only be open with a successful DC 18 Athletics or using heat metal. Inside this cabinet are strange silver boxes that are already open. In the top of 10A are the Daxon language files for all the different letters and letter combinations. The next drawer of this cabinet has Daxon language files for all the numbers and number letter combinations. The bottom drawer has generic files on the location. 10B has files related to the War Vault in the top drawer, the middle drawer files on Bedrock Mines, and the bottom drawer files on The First Door.

The next closest cabinet (7A) and next cabinet (7B) all three drawers contain strange silver boxes with golden gears upon its face. In the center where the containers top connects to its body there is a missing gear space about 2” in diameter. Using a gear key to open it revels files. 7A all drawers contain files on the Daxon Ruins. 7B all drawers contain files on the experiments that occurred in the War Vault.

The final cabinet (9A) contains loose papyrus not contained within any sort of container. All these files are on experiments conducted within the War Vault.

West Wall Cabinets
This cabinet (7F) and another (7G) all three drawers contain strange silver boxes with golden gears upon its face. In the center where the containers top connects to its body there is a missing gear space about 2” in diameter. 7F contains findings on the Puzzlex and the related speculation that it is where the Daxon's currently are or were. 7G contains files on the emergence of the other Daxon races, Daxon religion and the other two languages that are related to the Daxon.

The next cabinet (9C) this cabinet contains loose papyrus not contained within any sort of container. Contains recent letter correspondences on the plans to get to the Puzzlex by making modifications to an airship.

The next two cabinets (8B and 8C) all three drawers are filled with feces that only smell upon opening the drawers.

North Wall Cabinets
Closest to east wall (7E) all three drawers contain strange silver boxes with golden gears upon its face. In the center where the containers top connects to its body there is a missing gear space about 2” in diameter. Contains files on the failures of reproducing the experiments, theories, and abandoned projects.

Closest to west wall (8A) all three drawers are empty.

Middle Cabinets
On the east side the first two cabinets (10C and 10D) can only be open with a successful DC 18 Athletics or using heat metal. Inside these cabinet are strange silver boxes that are already open because the heat melted the locking mechanism. 10C has continued files on the Womb Experiments. 10D contains files on Daxon items and technology.

The final cabinet on the east side (7D) all three drawers contain strange silver boxes with golden gears upon its face. In the center where the containers top connects to its body there is a missing gear space about 2” in diameter. The files in this cabinet are all centered around the successful experiments, the Tabaxi within this location and the Githet that is no longer in this location.

On the west side the first cabinet (7C) all three drawers contain strange silver boxes with golden gears upon its face. In the center where the containers top connects to its body there is a missing gear space about 2” in diameter. Contains files on war reports.

The second cabinet on the west side (9B) the cabinet contains loose papyrus not contained within any sort of container. All of these papyrus sheets are blank and there are about 2d100 + 20 pages here.

The last cabinet on this side (6A) the top two drawers on this cabinet are empty. Inside the bottom drawer of this cabinet is a Daxon gear but before you have a chance to examine or understand it a metal leg taps on gear. A small metal gear and piston spider walks onto the gear. The gear is a Daxon gear with clockwork for "Dagger" on it.

This spider is a automaton familiar to the person that is in the bunker and will try to prevent anyone from taking the gear. If someone forcibly removes the gear the spider will grapple it in such a way that it can’t be used in the door.
Type
Archive
Parent Location
Connected Rooms
Owning Organization
Languages
Clockwork
Lore
7A has Daxon Ruins Reports 
7B has Experiments Documents 
7C has War Reports 
7D has Pod Experiments Documents 
7E has Failed Experiment Documents 
7F has Puzzlex Documents 
7G has Daxon Religion and Daxon's 3 Races  
9A has War Children Documents
9C has Airship Design 
10A has 10A Bottom Drawer 
10B has War Vault FindingsBedrock Mines ReportsFirst Door Documents  
10C has Womb Experiment Documents 
10D has Daxon Items
Clockwork for "Dagger"

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