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Numeria

Numeria (pronounced new-MARE-ee-uh) is a barren, harsh land inhabited by tribes of savage barbarians and corrupted by the strange energies emitted by skymetals and other technological relics that fell throughout the land during the Age of Darkness.

Geography

Numeria is a harsh land of windswept plains and, while nearly devoid of valuable trade resources, the land possesses its own harsh, rugged beauty. Despite this beauty, the land is naturally barren and only the strong live to survive. The land has few geographical features: the biggest is the vast Lake of Mists and Veils that forms its northeastern border. The southern region also contains the northern headwaters of several of the rivers that eventually make their way into the River Kingdoms and is also crossed by the Sellen River, which eventually empties into the Inner Sea. To its west lies insular, undead-haunted Ustalav, to its northwest the demon-corrupted wasteland of the Sarkoris Scar, and to the south the eternal war and turbulence of the River Kingdoms. The only (somewhat) stable nations on Numeria's borders are the former crusader nation of Mendev to the north and the kingdom of Brevoy to the east.

Fauna & Flora

Numeria is home to a wide range of fauna, both fantastical and mundane. These include aurumvoraxes, bison (in the north), hydras, pseudodragons, river elk and wendigos.

History

Quest for Sky
During the Age of Darkness (around -5051 AR), the human Kellid tribes of north-central Avistan began to emerge from the caves they had been living in since Earthfall. This was brought on by the Quest for Sky, the mass emigration of dwarves from the realm of Nar-Voth to the surface. The dwarves did not drive the humans out directly, rather they pushed the orcs of the Darklands ahead of them, and it was this latter group that pushed the humans from the caves they had been living in.  
Rain of Stars
The next major event in the region was the Rain of Stars, which occurred in -4363 AR. Numeria was still a pre-literate, tribal society then, but the event was so dramatic and consequential, that it burned its way into a people's collective memory. That night, the Divinity, a spaceship from Androffa, crashed on Golarion, breaking apart and burning through the atmosphere and falling in pieces across Numeria. Some fragments were the size of a fist, while others were as large as towns. The largest piece, known today as the Silver Mount, fell near the future capital city of Starfall, and the city itself derives its name from this event.   The fragments emitted a strange radiation that persists to this day, mutating nearby life.  
Tiger Lords
The Tiger Lords were once a mighty Kellid barbarian tribe from the Realm of the Mammoth Lords. Led by the chief Armag, they left their homelands and traveled eastward, warring with the many tribes of the southeastern Numerian plains in -1003 AR. Their eastward march was eventually halted by the Iobarian warlords and centaur tribes of Casmaron. Today, they are a shadow of their former glory, recently led by a man known as Armag the Twice-Born, who claims to be the resurrected spirit of the tribe's ancient warlord.  
Pathfinders & exploration
In 4308 AR, Gojan the Sharp—one of the first Pathfinders—petitioned Ontar the Black Sovereign for permission to explore the nation's technological ruins. After 10 years of trials and near-enslavement under Ontar, the Black Sovereign relented and granted Gojan permission. The Pathfinder Society published his findings the next year in the third volume of the Pathfinder Chronicles, which spurred interest in Numerian artifacts. By 4498 AR, fewer than 200 years later, the densest collection of technological items and skymetals at Scrapwall would be fully depleted.  
Founding of the Technic League
Agents of the Technic League rule by wielding both magic and technology. The appearance of a woman preaching opposition to Kellid taboos against technology and recruiting spellcasters to aid her in 4501 AR soon led to the founding of the Technic League. While she was assassinated in 4509 AR by her lieutenant Mulrach-Zeer, the League persisted in its mission to exploit the alien technology and eventually gained entry to the Silver Mount in 4512 AR. It quickly ascended to a position of power in Numeria that continued unchallenged until very recently.  
Fall of Sarkoris
Before the Age of Lost Omens, Numeria was a rising power in northeastern Avistan. Considered the largest, most powerful, and most aggressive of the River Kingdoms, many thought that it was only a matter of time before the Numerians would unite several neighbouring River Kingdoms and created eastern Avistan's first true empire.   The death of Aroden and the opening of the Abyssal portal in the north of neighboring Sarkoris in 4606 AR changed all of this. With an increase in the frequency of demonic attacks from the northwest, Numeria gave up its territorial ambitions and focused instead on protecting its borders. At the same time, thousands of refugees fled across the borders from Sarkoris, fleeing the demonic hordes,[10] but found little welcome among the Numerians.   Numeria became an important waystop for crusaders against the demonic horde. As thanks for Numeria's support, the crusaders built and donated Castle Urion to then-Black Sovereign Traskind Elf-Eye in 4629 AR.  
Rise of Kevoth-Kul
Kevoth-Kul was a warlord of great renown whose massive greatsword cleaved through those with whom he could not reason. He forged strong alliances between many of the Numerian tribes and his followers believed that he would continue expanding their borders. This changed after he conquered the city of Starfall and claimed it as his capital. Here he came under the sway of the Technic League, debased technomancers who sought to unlock the powers hidden within the alien artifacts found in the Silver Mount. Kevoth-Kul even began to consume the addictive fluids leaking from Silver Mount, which turned him erratic and sullen. He abandoned his dreams of territorial expansion, and instead indulged in pleasures of the flesh.[4]   Those who actively opposed the Black Sovereign during this time found that he was still a tenacious opponent, especially when supported by the vast legions of the fearsome gearsmen supplied by the Technic League. These artificial beings appeared a generation ago, brought forth from a previously unknown chamber in the Silver Mount, although the Technic League's control over them never seemed complete.[5]  
Fall of the Technic League
In 4716 AR, the leader of the Technic League (known as its Captain), died mysteriously and rumors began to circulate that a new goddess named Casandalee had emerged from Silver Mount. Left without a strong leader, agents of the League began fighting each other for control, and within weeks the organization collapsed. League members who survived fled Starfall, and allied themselves with Numeria's other tribal chiefs, supplying them with previously inaccessible technology. This began an arms race among all the chieftains that today threatens to push the nation into civil war.   The dissolution of the Technic League freed Kevoth-Kul from his decades-long, drug-induced lethargy. Clear-eyed, he surveyed his realm and found that his absence had emboldened Numeria's other warlords, who each claimed their own sovereign territories. It is unclear whether the Black Sovereign intends to take back the lands he lost to the other chiefs, but after decades of making their own decisions, most Numerians are unwilling to take back their former, disgraced ruler.
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Sidrah Imeruss, founder of the Technic League.

Articles under Numeria


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