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Keen Ocelot in Bronze (kiːn ˈəʊsɪlɒt ɪn brɒnz)

Keen Ocelot in Bronze

Player's Description

Ocelot is a busy bee, working and learning are his favorite activities. He can often be seen working long hours outside the temple at the workbenches or in libraries during happy hour learning all he can. Yet, as a cleric of Brigh he has yet to settle on his “masterwork.” Anyone who is “lucky” enough to be caught near him will hear of his endless ideas for absolutely useless creations, but to him, they are a delight. Ocelot delights in late-night drinking at the saloons and bars until the owners kick him out for boring their customers, he is perhaps one of the worst evangalizers of Brigh in the city, not that many are any better.

Physical Description

General Physical Condition

Broad and tall with the body of a blacksmith and the fingers of a watchsmith.

Body Features

A hole rests in the middle of his slender and taller-than-usual left ear, it appears to be from a bullet.

Apparel & Accessories

Deep purple mirrored-glass goggles rimmed in bronze cover his eyes. He wears a set of rough-looking chainmail on his torso covered by a tight, short dark-leather smith's apron. Upon his chest rests a copper and bronze emblem of a cogwheel with the runic symbol of Brigh in its center. He often wears a rough, beige cotton shirt under his armor which leads down to his yellow leather working gloves. At his waist, he wears a tool belt filled with tools for any number of tasks and a string of yellowed bones below which sits rough worn yellow cotton pants with kneepads for safety and comfort.

Mental characteristics

Personal history

Ocelot was born to a clan of Gnolls living near the base of Alkenstar’s cliffs in the mana wastes, not so far out as to become deformed by its effects, although some elders in the clan do have some malformations. Either way, Ocelot gained his name through his cat-like curiosity that seemed insatiable. He was fascinated with everything the raiders brought back on their scrounging trips, over time he gained a particular fascination with gears and springs and all things clockwork. He began to organize and appraise the items brought back for any traveling merchants interested in the clan’s wares. As a result clan relations with Alkenstar began to grow as did Ocelot's interest in the city and its creations. He would tinker and toy with things until he created something useful, far from efficient or beautiful, but useful nonetheless. He gained the title of “Cogkeeper” for the clan and the additional name of “Keen” as he was seen as the smartest in his clan. A few years of this work went by, occasionally joining on raids, which he was not the biggest fan of. One day a group of traveling clerics of Brigh were making their way back into Alkenstar after scrounging the wastes for parts, and Keen was enthralled by them. He decided to venture out from the wastes and follow the clerics, ensuring a bond between Alkenstar and his clan, while also following his heart, which ticked in excitement. Before he left he was given a string of familial bones to remember his clan by, and the additional name of “in Bronze” as he now followed the Bronze Lady. Keen delighted in his trip above to Alkenstar. He endlessly toiled over what he would create next and for the next 8 months or so he learned much of the Lady and her mysteries, of blacksmithing, clockworking, and tool-work of all kinds both fine and large. He took the breadth of depth approach, which many in the church thought to be foolish, but his curiosity was unmatched. In learning about the Lady he also learned of the church’s secrets, including an artifact they stumbled upon in the wastes, at least that's what he was told. He was shown a number of artifacts, but one truly caught his eye. It was some sort of orb suspended in floating gears and sharp claws. He was told by the clergy that no one touched it, and that they simply observed it to learn all they could. However, that was not enough for his curiosity. In the night he snuck into the artifact chamber and uncovered the device, as he reached forward it reached back and flung itself into his left eye and mutilated it, replacing it with itself. He passed out in pain and woke up to the sun shining in his face. One of his close friends in the church, a dwarf named Keyl Hammerstride, saw him and rushed to his side, Ocelot instinctively ran away. The next day there was a warrant out for his arrest in regards to a stolen artifact. Ocelot knew Keyl and the church would never throw him to the dogs like that, it must be that dirty Deputy Loveless, she must want him or the eye for something!

Gender Identity

Male

Sexuality

Aromantic-asexual.

Education

Learned most of what he knows, regarding clockwork creation, on his own by piecing together what seemed to fit well. However, after making his way to Alkenstar he has began learning more about how to truly put things together using Brigh's holy text "The Logic of Design."

Employment

He worked for his clan as the "cogkeeper" a self-imposed title where he tracked and appraised anything metallic that came in after raids, whether he aided in them or not. More recently he has aided members of the church in creating what they needed for their masterworks.

Intellectual Characteristics

Often forgoes his learning on how to create things and instead builds by feel. He has bouts of nonverbality wherein he tends to escape to his work.

Morality & Philosophy

Protect family and discover endlessly.

Taboos

Going against blood family. Carelessly destroy others’ creations or research. Enslave intelligent constructs. Abuse constructs. Refuse to acknowledge or learn from mistakes.

Personality Characteristics

Personality Quirks

He picks at his teeth with a sharpened metal pick while thinking which tends to leave his teeth rather clean and sharp.

Hygiene

He often forgets to clean due to his busy nature but will bathe, at minimum, once every other week unless his work is rather arduous than he will bathe less often to stay focused.

Social

Religious Views

He is called to craft new creations, pay attention to details, and share achievements, and understands that all knowledge is meant to be built upon.

Character Image taken from HeroForge

Character Specifics


Alignment
Neutral
Current Status
On the run from Deputy Loveless
Current Location
Species
Ethnicity
Age
22
Birthplace
Mana Wastes
Children
Pronouns
He/Him
Gender
Male
Eyes
Large, sharp, and solid black
Hair
Short striped mohawk
Skin Tone/Pigmentation
Sandy with stripes of dark black
Height
7'4"
Weight
270 lbs
Quotes & Catchphrases
Like Clockwork...
By the Cogs!
May you shine as bronze.
You will be broken upon the wheel of industry!
Without deviation, progress is impossible...
Belief/Deity
Brigh
Known Languages
Common, Dwarven, Gnoll

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Keen Ocelot in Bronze

GNOLL HUMANOID

Played by Thomas

Class
Cleric
Size
Medium
Alignment
Lawful Neutral
XP
0
Level
  1  
Hero Points
1
Deity
Brigh
Gnoll, Great Gnoll
Mechanical Symbiosis
20
+2
Str
Modifier
Strength
Score
14
+0
Dex
Modifier
Dexterity
Score
10
+2
Con
Modifier
Constitution
Score
14
+1
Int
Modifier
Intelligence
Score
12
+3
Wis
Modifier
Wisdom
Score
16
+1
Cha
Modifier
Charisma
Score
12
Total
16
Base
10
Key
3
Item
0
Prof
3
U T E M L
  +2      

 
Common, Gnoll, Dwarven
HP
20/20
Temp. HP
0
Total
6
Prof. Mod
3
Att. Mod (Wis)
3
Item Mod
0
U T E M L
  +2      

 
Total
17
AC Base
10
Dex Bonus (or AC Cap)
0
Item
4
Prof
3
U T E M L
  +2      

 
Unarmored
U T E M L
  +2      

 
Light
U T E M L
  +2      

 
Medium
U T E M L
  +2      

 
Heavy
U T E M L
+0        

 
Shield AC
+2
Hardness
5
Shield HP
0 / 0
BT
0
Save Total Mod Prof Item Prof. Bonus
Fortitude (CON) 7 2 5 0 4
Reflex (DEX) 3 0 3 0 2
Will (WIS) 8 3 5 0 4
Simple Weapons
U T E M L
  +2      

 
Martial Weapons
U T E M L
+0        

 
Light Hammer 1d20+5 1d8+2 BludgeoningAgileThrown 20ft.
Total Prof. Mod Ability Mod Item Mod Armor Mod
+3 Acrobatics (dex) 3 0 0
+4 Arcana (int) 3 1 0
+5 Athlethics (str) 3 2 0
+4 Crafting (int) 3 1 0
+1 Deception (cha)   1 0
+1 Diplomacy (cha)   1 0
+1 Intimidation (cha)   1 0
+4 Lore: gnoll 3 1 0
+6 Medicine (wis) 3 3 0
+3 Nature (wis)   3 0
+1 Occultism (int)   1 0
+1 Performance (cha)   1 0
+6 Religion (wis) 3 3 0
+1 Society (int)   1 0
+3 Stealth (dex) 3 0 0
+6 Survival (wis) 3 3 0
+3 Thievery (dex) 3 0 0
Spell Attack Roll
Total Key Prof
6 3 3
Spell DC
Total Base Key Prof
16 10 3 3
Magic Tradition
Divine
Spells Per Day
Per Day
Level 1 2 3 4 5 6 7 8 9 10
Current
© Paizo - PF2e v1.8 Sheet made by Gorkam and Davina, update by Tillerz - Updated: 2024-02-03