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Isle of Erran

From the earliest days, the Isle of Erran was a place set apart from the domain of mortals, kept sacrosanct as a personal refuge for Aroden and his most trusted devotees. It’s said that Erran holds more secrets than all volumes of the Pathfinder Chronicles combined, as the isle’s northern forests contain hundreds of tombs and monoliths unrelated to Aroden or his religion. Absalom’s navy frequently uncovers these ruins as they cut down sections of the forests to obtain lumber for ship construction, and they often hire adventurers to explore their strange discoveries.
Type
Island
Included Locations

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