An Anxious Dog
Greenbelt
pg 25
Moderate 3
A whining dog emerges from the undergrowth. Tries to get PC's to follow him.
They find Ekundayo wounded and hiding. He is unconcious with 0 HP (wounded 1). He has recently fought with a troll. If Healed, Ekun will demand to know who the Pc's are. Then says, 'there's a troll about to attack, we have to kill it.
DC 15 Perception to hear the troll crushing in the distance.
If the troll closes the distance, he charges the party yelling in Jotun, 'Oooooh, you find more food for Kargadd, little man! Kargadd thanks you, and Kargaad eats you last as prize!'
The troll is wearing blue leather bracers, and drops a large sack to the ground. Treasure 30sp, 12gp, cold iron kukri, hunter's bane talisman, +1 light hammer, blue (wyvern) hide bracers (which Ekundayo can ID as part of the Gragglebeard Reavers, DC 21 Dragon Lore, DC 23 Arcana or Survival)
After the battle:
pg 25
Moderate 3
A whining dog emerges from the undergrowth. Tries to get PC's to follow him.
They find Ekundayo wounded and hiding. He is unconcious with 0 HP (wounded 1). He has recently fought with a troll. If Healed, Ekun will demand to know who the Pc's are. Then says, 'there's a troll about to attack, we have to kill it.
DC 15 Perception to hear the troll crushing in the distance.
If the troll closes the distance, he charges the party yelling in Jotun, 'Oooooh, you find more food for Kargadd, little man! Kargadd thanks you, and Kargaad eats you last as prize!'
The troll is wearing blue leather bracers, and drops a large sack to the ground. Treasure 30sp, 12gp, cold iron kukri, hunter's bane talisman, +1 light hammer, blue (wyvern) hide bracers (which Ekundayo can ID as part of the Gragglebeard Reavers, DC 21 Dragon Lore, DC 23 Arcana or Survival)
After the battle:
“Gragglebeard is a dangerous hill giant who wears hide armor made from a wyvern. His Reavers are a mostly ogres who admire or fear him; they all wear bits and pieces of wyvern armor, but only Gragglebeard is allowed to wear a full suit of the stuff. The Reavers have been moving through the wilds of the River Kingdoms for years, targeting small, isolated settlements for destruction. They leave none alive so that there’s no threat of reprisal. They missed me when they destroyed Bristlehill, and I intend to make them pay for that mistake—and for all the lives they’ve ended!”
Ekundayo - Ranger 1
UNIQUELGMEDIUMHUMANHUMANOID
Perception | +6 (expert) |
Languages | Common |
Skills | Acrobatics +7, Athletics +5, Crafting +3 (+4 to woodworking), Giant Lore +3, Guild Lore +3, Hunting Lore +3, Nature +4, Stealth +7, Survival +4 |
STR +2 , DEX +4 , CON +2 , INT +0 , WIS +1 , CHA +0 | |
Items | lesser alchemist’s fire (3), backpack, bedroll, explorer’s clothing, compass, flint and steel, leather armor, longbow (20 arrows), longsword, rations (1 week), rope (50 feet), torches (3), waterskin, woodworker’s artisan tools, basic woodworker’s book |
AC | 18 |
Saving Throws | Fort +7, Ref +9, Will +4 |
HP | 21 |
Speed | 25' |
Melee | Melee longsword +5 (versatile P), Damage 1d8+2 slashing |
Ranged | Ranged longbow +7 (deadly d10, range 100 feet, volley 30 feet), Damage 1d8 piercing |
Special Abilities | Hunt Prey Hunted Shot Alchemist's Fire |
Dog - 1 - Creature 1
UNIQUENMEDIUMANIMALMINION
Animal Companion of Ekundayo | |
Perception | +7; low-light vision, scent (imprecise) 30 feet |
Skills | Acrobatics +5, Athletics +7, Survival +5 |
STR +2 , DEX +2 , CON +2 , INT -4 , WIS +2 , CHA -1 | |
AC | 16 |
Saving Throws | Fort +7, Ref +5, Will +5 |
HP | 16 |
Speed | 35' |
Melee | jaws +7(finesse), Damage 1d6+2 piercing |
Special Abilities | Pack Attack The dog’s Strikes deal 1d4 extra damage to creatures within the reach of at least two of the dog’s allies. |
Kargadd - Creature 5
COMMONCELARGEGIANTTROLL
Common trolls are dim-witted, gangly giants who stalk the fringes of civilization. They rely on their incredible strength to overpower foes with their vicious claws and toothy maws. A troll’s endless hunger drives it to consume all variety of living creatures, and it is their ravenous eating habits that fuel trolls’ legendary regenerative abilities. Trolls stand anywhere from 12 to 16 feet tall, though they prefer to hunch for comfort and to lull foes into a false sense of security. To Identify: Recall Knowledge (Giantkin): 15 / Recall Knowledge (Dwarven Lore): 16 / Recall Knowledge (Nature): 20 | |
Perception | +11 |
Languages | Jotun |
Skills | Athletics+12, Intimidation+12 |
STR +5 , DEX +2 , CON +6 , INT -2 , WIS +0 , CHA -2 | |
AC | 20 |
Saving Throws | Fort +17, Ref +11, Will +7 |
HP | 115 - Weaknesses Fire 10 |
Speed | 30 ft |
Melee | Jaws: +14 / +9 / +4 Damage: 2d10+5 Piercing Claw: +14 / +9 / +4 Damage: 2d8+8 Slashing Rend: Claw (If a target is struck with two consecutive Claw attacks in the same round, an additional 2d8+8 damage is done automatically.) |
Special Abilities | Attack of Opportunity Regeneration 20 (deaactivated by acid or fire) |
Remove these ads. Join the Worldbuilders Guild
Comments