Barkskin
When a priest casts the barkskin spell upon a creature, its skin becomes as tough as bark, increasing its base Armor Class to AC 6, plus 1 AC for every four levels of the priest: Armor Class 5 at 4th level, Armor Class 4 at 8th, and so on. This spell does not function in combination with normal armor or any magical protection. In addition, saving throw rolls vs. all attack forms except magic gain a +1 bonus. This spell can be placed on the caster or on any other creature he touches.
Barkskin Base AC
Caster Level | Base AC |
---|---|
4 | 5 |
8 | 4 |
12 | 3 |
16 | 2 |
20 | 1 |
24 | 0 |
28 | -1 |
32 | -2 |
[Player's Handbook]
Sphere: Protection, Plant
(Alteration)
Level: 2
(Alteration)
Level: 2
Range: Touch
Components: V, S, M
Duration: 4 rounds + 1 round/level
Casting Time: 5
Area of Effect: Creature touched
Saving Throw: None
Components: V, S, M
Duration: 4 rounds + 1 round/level
Casting Time: 5
Area of Effect: Creature touched
Saving Throw: None
the priest's holy symbol and a handful of bark from an oak (consumed)
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