Beastspite

Beastspite afflicts a single person with a magical aura that induces one species of animal to hate and fear the character. The character becomes loathed by any species of normal (real-world) animal. While this range excludes monsters, it includes giant animals of the same real-world species. (For example, if beastspite causes bats to hate the subject, giant bats will react similarly.)

When the character comes within 30 yards of an animal from the target species, the creature will make warning signals (barks, growls, etc.). Its further reaction depends on the animal's nature.

  • Aggressive animals, including all predators and most trained guard animals, attack the spell recipient.
  • Nonaggressive beasts shun the character, fleeing or attacking if approached.
  • Owners can restrain their domesticated animals, but the beasts show obvious distress and may become very hostile if the character tries to touch them.
  • If the subject was riding when the spell took effect, the mount tries to throw off the character. The subject must make a riding proficiency check each round to stay astride and to avoid a fall if thrown off.
  • An animal extremely loyal to the subject, such as a pet dog, a creature influenced by an animal friendship spell, a wizard's familiar, or a paladin's war horse does not become utterly hostile to its owner. Instead it notices something "wrong" about the character and acts unusually nervous.
[Complete Druid's Handbook]

Druidic

Sphere: Animal
(Enchantment/Charm)
Level: 2
Range: 10 yards
Components: V, S
Duration: 1 hour/level of caster
Casting Time: 5
Area of Effect: 1 person
Saving Throw: Negates

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