Bloodgloat

This horrific spell permits the priest to convert a deadly triumph into magic effects baneful to his adversaries. It can be cast only on a round following the slaying of a sentient, genuine opponent in hand-to-hand combat by the priest.   On the round following this slaying, the priest touches the body of the slain enemy and exhales a cry of exultation. One effect of this cry is to establish a magical effect identical to a Prayer spell in the area of effect of the bloodgloat. Also, creatures in the area of effect that are enemies of the priest suffer an additional -1 penalty to attack and damage rolls, saving throws, and morale unless they make a successful saving throw vs. spell.   Finally, any creature hostile to the priest that fails its save by a margin of -6 or worse is subject to a magical effect identical to that of a Symbol of hopelessness. Thus, if the creature requires a 13 to save and rolls 7 or less, it is affected by the hopelessness (such creatures turn back in dejection or surrender; the effect lasts for 3d4 turns).
[Iuz the Evil]

Iuz

Sphere: Necromantic
(Conjuration/Summoning, Necromancy)
Level: 5
Range: 0
Components: V, S, M
Duration: 1 rd./level
Casting Time: 5
Area of Effect: 30 yd. radius
Saving Throw: Special
Material Components: an immediately slain enemy as the spell focus

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