Bubka's Superior Identification

When this spell is cast, one item may be examined by the mage so that he may identify the nature of its enchantment. The item need only be hand-held or touched, not worn or used in any way. The following information can be obtained:

(1) One basic magical property of the item (or the fact that it is not magical) is always revealed to the mage. This takes 1 round.

(2) There is a chance that a second magical property will be revealed. The mage will know in 1d4 rounds if there is a second such property, and will need a further 1d3 rounds to identify the nature of this enchantment. The chance for successfully identifying a second magical property is (level + Int) x 3 (90% in Bubka's case), to a maximum of 95%. Failing this check indicates that, as far as the caster can determine, the item does not possess or contain any additional enchantments.

The spell may be repeatedly cast on the same item to inquire about third and subsequent magical properties (if there are any), with the same [(level + Int) x 3] chance for success. However, attempts to confirm earlier detections will always reveal the same result (even if that finding was in error).

Exact properties are revealed by this spell, such as the fact that a weapon is a sword +1. (If the weapon was also of the flame tongue variety, this could only be discovered as a second property.) In the case of charged items, the number of charges is treated as a second property and, if the mage makes the [(level + Int) x 3] roll, there is still a 25% chance that the number of charges is overestimated or underestimated by 2d10% (equal chance for over or under, but the number estimated will never be less than 1 or greater than the maximum possible).

Unlike the 1st level Identify spell, casting of this magic does not subject the mage to a loss of Constitution. However, the spell cannot be cast more than once every two hours due to the intense concentration it demands, or else the mage repeating the spell will at once suffer a severe headache lasting 1d4 hours and be unable to memorize or cast any spells for a further 12 hours after the headache subsides.

NOTE: This spell is personal to the Mage Bubka, and is not available to the general public.

[City of Greyhawk Boxed Set]
School: Divination
Level: 5
Rarity: Very Rare
Range: 0
Components: V, S, M
Duration: 1 round/level
Casting Time: 5 rounds
Area of Effect: 1 item
Saving Throw: Special
Material Components:
a pearl (of at least 250 gp value), an owl feather steeped in wine
OPTIONAL: a powdered luckstone (see description)

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