Detect Spirits

This divination reveals the presence of disembodied or noncorporeal spirits of all types, including wraiths, ghosts, spectres, astrally projecting creatures, characters or monsters employing magic jar or possession, and animal and nature spirits. Characters or monsters who are simply invisible, phased, or ethereal do not count as spirits, since they are physically present in the flesh despite their unusual status. The caster detects spirits in a path 10 feet wide and 60 feet long; any spirits of the type described above in the area of effect are revealed in their preferred form or appearance for all to see. Simply detecting a spirit does give caster any special ability to communicate with or attack the entity.

[Demihuman Deities]

Sehanine Moonbow

Sphere: Divination
(Divination)
Level: 3
Range: 0
Components: V, S, M
Duration: 10-foot X 60-foot path
Casting Time: 6
Area of Effect: Special
Saving Throw: None
Material Components: a small pendant of copper wire worth at least 20 gp (not consumed)

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