Disintegrate

This spell causes matter to vanish. It affects even matter (or energy) of a magical nature, such as Bigby's Forceful Hand, but not a Globe of Invulnerability, or an Anti-Magic Shell. Disintegration is instantaneous, and its effects are permanent. Any single creature can be affected, even undead. Non-living matter, up to a 10' x 10' x 10' cube, can be obliterated by the spell.

The spell creates a thin, green ray that causes physical material touched to glow and vanish, leaving traces of fine dust. Creatures that successfully save vs. spell have avoided the ray (material items have resisted the magic) and are not affected. Only the first creature or object struck can be affected.

[Player's Handbook]
School: Alteration
Level: 6
Rarity: Common
Range: 5 yards/level
Components: V, S, M
Duration: Instantaneous
Casting Time: 6
Area of Effect: Special
Saving Throw: Negates
Material Components: a lodestone (not consumed) and a pinch of dust (consumed)

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