Feeblemind

Spell Use Of Target Saving Throw Adjustment
Priest +1
Wizard (human) -4
Combination or nonhuman -2
Wisdom adjustments apply to the saving throw.

This spell is used primarily against people or creatures who use magic spells. Feeblemind causes the subject's intellect to degenerate to that of a moronic child. The subject remains in this state until a Heal or Wish spell is used to cancel the effects. Magic-using beings are very vulnerable to this spell, thus their saving throws suffer the penalties shown in the table.

[Player's Handbook]
School: Enchantment/Charm
Level: 5
Rarity: Common
Range: 10 yards/level
Components: V, S, M
Duration: Permanent
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: Negates
Material Components: a handful of clay, crystal, glass, or mineral spheres (consumed)

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