Improved Ability Alteration

By means of this spell, the priest may enhance one or more of the subject's physical abilities by temporarily suppressing another physical ability. The subject may "spend" ability points from one physical ability in order to gain ability points in another. The ratio is 2 points expended to 1 gained. No ability score can be reduced below 6 by this spell, although racial maximums and minimums can be exceeded.   Exceptional strength is possible, but costs 2 points per rank gained. Example: a priest casts improved ability alteration on a warrior with Strength 17 and Dexterity 16. The warrior could "spend" up to 10 points of Dexterity to increase Strength to 18/00 (17 to 18 to 18/51 to 18/76 to 18/91 to 18/00).
[Oerth Journal #7]
Sphere: Combat, Necromancy
(Alteration)
Level: 5
Range: Touch
Components: V
Duration: 1 turn + 5 rounds/lvl
Casting Time: One round
Area of Effect: One subject
Saving Throw: None

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